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GameMaker Studio 2.2.5 Build 481

  -  183 MB  -  Demo

Sometimes latest versions of the software can cause issues when installed on older devices or devices running an older version of the operating system. Software makers usually fix these issues but it can take them some time. What you can do in the meantime is to download and install an older version of GameMaker Studio 2.2.5 Build 481.


For those interested in downloading the most recent release of GameMaker Studio or reading our review, simply click here.


All old versions distributed on our website are completely virus-free and available for download at no cost.


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If you have any questions or ideas that you want to share with us - head over to our Contact page and let us know. We value your feedback!

  • GameMaker Studio 2.2.5 Build 481 Screenshots

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    GameMaker Studio 2.2.5 Build 481 Screenshot 1
  • GameMaker Studio 2.2.5 Build 481 Screenshot 2
  • GameMaker Studio 2.2.5 Build 481 Screenshot 3
  • GameMaker Studio 2.2.5 Build 481 Screenshot 4
  • GameMaker Studio 2.2.5 Build 481 Screenshot 5

What's new in this version:

Updated HTTPS certificate support for the Windows IDE:
- It's still a way off, but by the end of Q2 2020 the YoYo Account servers will have to stop supporting the older HTTPS standard currently used by the Windows IDE
- (Internet server/traffic circumstances out of our control might make this sooner, but we're planning end of Q2)
- This release brings the Windows IDE into line with the Mac one, and so both will continue working just fine after that date

Fixes for the Crash Reporter:
- Depending on the circumstances of the crash, some users saw the crash reporter itself would close before they could send us their crash log - this release fixes that
- If you see the crash report screen, please do send us the report and then we can fix the underlying issue - thanks!

Misc:
- Fixed that showing certain font characters in various parts of the IDE would occasionally cause the IDE font to become corrupted
- Fixed that on macOS the IDE was needlessly requesting permission to have GMS2 receive keystrokes from any application, not just GMS2 itself
- Fixed the Code Editor so an "if" statement with an immediately succeeding semicolon now says in syntax highlighting that this would be a compiler error
- Added a reminder to scroll up and read the whole compiler log (and see your Compile Errors window if one appears) to find out why your build failed, rather than only reading the last line
- Removed some redundant UI for "Extension Options Files" and "Supports" from the Extension Editor

Bugs:
- For the full list of public IDE issues fixed in this version, see the Change Log
- Thinking of reporting a bug? See the IDE's Known Issues page first

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