HDR Light Studio LATEST
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HDR Light Studio 2020 full offline installer setup for PC 32bit/64bit
It provides a unique real-time lighting interface and includes a wealth of procedural and image based lighting content. The program procedural content includes: Bulb, Linear and Radial Gradients, and Box Gradient (a blended horizontal and vertical ramp).
For the most realistic lighting effects – load HDR images as light sources in the tool. Image based light sources bring high levels of realism with subtle details and imperfections seen in reflections.
It includes a library of over 200 high quality HDR photographs of soft boxes, spot lights, windows and even clouds. The Render View is a key feature of HDR Light Studio's lighting interface.
Area lights are created and controlled in real-time in your 3D software, for your chosen 3D renderer, as you work in the studio. This includes creating the light geometry, appropriate shaders and mapping the RGBA image content onto the light.
Features and Highlights
When blending photography and CG imagery, matching the lighting between the photographic content and the CG elements is key to a successful and believable image. If a HDRI map of the location has not been captured then a lighting setup needs building from scratch. It makes this process easy and enabling the rapid creation of a suitable lighting environment.
When reality isn’t enough. Load HDRI maps shot on location and add additional light sources to bring your subject to life. Just like on a real photoshoot, beauty lights are added to make your subject the star of the show.
It includes a procedural sky shader. Replace the sky on an existing HDRI map and use an alpha ramp to control the horizon position and softness. Drag and drop the included Cloud preset images onto the sky for added realism. The sun disc can be increased in size whilst maintaining its overall lighting contribution, allowing for creative decisions about the sun scale. The sun disc has a controllable soft edge.
Mix Up Your Maps
Load more than one HDRI map into the studio and use the alpha ramp to blend between them. Use saturation adjustments and color filtering, via blend modes, to take control of color and create a better match. Enabling you to get more out of your existing HDRI collection.
HDRI maps are the ultimate portable lighting format. They can be used with different renderers and produce predictable and accurate results. Especially with physically based rendering. When implementing the new Area Lights feature, we ensured these lights were portable too. For example, you can create a lighting design in Maya for Arnold Render (using a HDRI map with Area Lights) and then switch renderers to V-Ray, the Area Lights will be rebuilt using V-Ray lights. You can also light a shot in Cinema 4D with Arnold, and load the same lighting design into Maya with Maxwell Render to get the exact same lighting.
Interactive Image Based Lighting
The dynamic HDRI environment map is updated in real-time as lights are added and adjusted, as is the Render View that is lit by it.
HDRI Area Lights
It can also create and control 3D Area Lights / Emitters inside your 3D software. These are positioned with the same intuative interface, clicking and dragging on the 3D model. Area Lights are currently compatible with 3ds Max, Maya, Cinema 4D, MODO, Houdini and Octane Render Standalone Connections.
More than Studio Lighting
The app is best known for studio lighting, as the software name suggests. However you can do much more in HDR Light Studio than create studio HDRI maps. You can load and 'enhance, augment, mix' existing HDR and LDR image content using the studio’s powerful features. Allowing you to take full control over the lighting effect of any existing HDRI map.
Use Standalone or Connected
It can be used standalone - load a 3D scene and produce the perfect HDRI map. Connect the app with your 3D software and Renderer. Lighting is built and updated live within your 3D software as you light with the program.
Note: 30 days trial version.
Also Available: Download HDR Light Studio for Mac