A modern, open source 3D model editor for Minecraft mods!



  -  78.6 MB  -  Open Source
  • Latest Version

    Blockbench 4.10.1 LATEST

  • Review by

    Sophia Jones

  • Operating System

    Windows 7 64 / Windows 8 64 / Windows 10 64

  • User Rating

    Click to vote
  • Author / Product

    JannisX11 / External Link

  • Filename


Blockbench is free modeling software for Windows PC. It was made to create models for the open-world game “Minecraft”, but it can also create models for all sorts of other purposes. Blockbench is absolutely free! The project is open source and the website is funded by donations.

Everything that you make with the app is your artwork. Blockbench is just a tool. That means that you can use and redistribute anything made with Block bench, even for commercial use. It would, however, be nice if you give credit – and leave the credit line in the JSON file – in return.

Most antivirus programs detect downloaded executable files that are not signed. Signing requires a specific certificate that is not viable for an independent developer like me. Block bench and all its libraries and frameworks are open source, so you can be sure that the installer is safe to use.

You can add background images to each camera angle in the app. On orthographic camera angles, the background can be used as a blueprint for the model. To add a new background, use the menu View > Background > Add Background. To change it, use the toolbar in the bottom right corner of the preview window.

Features and Highlights

Display Settings
Don't waste your time changing numbers and reloading the resource pack. Blockbench has it all built-in!

Vertex Snapping
Vertex Snapping lets you connect two angled shapes. This makes it super easy to create smooth curves.

Customize the program with the built-in plugin store. Or create your own plugin and add a new feature or new format.

Entity Modeling
Create and edit custom entity models. For Bedrock Edition and Optifine!

Export Formats
It can export to various formats, including Bedrock and Optifine models or .obj models for Sketchfab.

Texture Editing
Create, edit, and paint texture right inside the program. This makes the app an all-in-one solution for custom models.

  • Blockbench 4.10.1 Screenshots

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    Blockbench 4.10.1 Screenshot 1
  • Blockbench 4.10.1 Screenshot 2
  • Blockbench 4.10.1 Screenshot 3
  • Blockbench 4.10.1 Screenshot 4
  • Blockbench 4.10.1 Screenshot 5

What's new in this version:

- Added new mobile menu bar
- Added swipe down gesture from the mobile header to open the menu bar. Swipe sideways to switch between different menus
- Renamed cuboid with edges to "Beveled Cuboid"
- Reverted default rotation space to local
- Applying a texture to a mesh from the viewport right click menu now allows applying only to the selected faces

- Updated MolangJS to 1.6.4 to fix an issue with nested scopes
- Fixed #2325 Plugin website URL being appended "..." despite not being too long
- Fixed issue with loading on older mobile browsers
- Fixed issue with modded entity export
- Fixed icon alignments in header bar
- Fixed #2322 Sound keyframes cause animation preview to freeze
- Fixed sound playback issues
- Fixed #2324 Reloading local plugins does not reload the changelog
- Fixed x-ray vertex selection on vertex snap tool no longer working
- Fixed numeric inputs not allowing negative numbers on iOS and Samsung Galaxy devices
- Fixed animation playback speed not working when recording GIF
- Fixed grainy face on mesh when UV scale is 0
- Fixed elements remaining when undoing importing skin project
- Fixed issue with faces not updating when applying texture in OptiFine JEM format
- Fixed programmatically setting form value in dialog causing update