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Latest Version:
BluffTitler 16.5.0.0 LATEST
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Requirements:
Windows 7 / Windows 7 64 / Windows 8 / Windows 8 64 / Windows 10 / Windows 10 64 / Windows 11
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User Rating:
Click to vote -
Author / Product:
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Old Versions:
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Filename:
BluffTitlerSetup_16.5.0.0.exe
Features and Highlights
Superfast
BluffTitler uses state of the art 3D game technology (DirectX 11) to render your animations in realtime. Exporting as a video is super fast.
Video tutorials
Watch the video tutorials and learn new tricks!
Lots of templates
BluffTitler installer comes with hundreds of ready to use templates.
Magically easy
Complex 3D rendering techniques like depth of field, displacement mapping, and cube mapping are offered as to easy to use effects.
Many export options
Export your title as a video file (MP4, AVI) or as numbered frames (JPG, PNG) in any resolution, framerate, compression, and with or without alpha channel.
Effects that can be created with BluffTitler include:
- Golden Beveled Titles
- Blood Dripping Titles
- Jpg Textured Titles
- Mpg Textured Titles
- Slimy Titles
- Hairy Titles
- Exploding Titles
- Reflection Mapped Titles
- Twisted Titles
- Cartoon Shaded Titles
- Golden Glowing Titles
- Spooky Lightened Titles
- Titles with Silver Spikes
- Jumbling Titles
- Inverted Titles
- Bouncing Titles
- Powerfield Emitting Titles
- Titles with Flying Hearts
- Pumping Titles
- Plasma Backgrounds
- Background Videos Morphing into Donuts
- Particle Effects
- Mp3 Audio
- Morphing Jpg Pictures
- Exploding Video Backgrounds
- Fractal Backgrounds
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BluffTitler 16.5.0.0 Screenshots
The images below have been resized. Click on them to view the screenshots in full size.
What's new in this version:
BluffTitler 16.5.0.0
- Completely revised installer templates
- Glow maps accessible in the MEDIA > Change texture... dialog
- MEDIA > Change model... dialog has 3 new checkboxes: Translation, Rotation and Scale. This controls which aspects of the animation are imported.
- Support for GLB models with ambient occlusion maps
- Support for GLB models with roughness maps
- Support for GLB models with metalness maps
- Support for GLB models with glow maps
- Support for GLB models with animated morph targets
- Scale model joints with SX properties
- Animation blending. Learn more
- Physically based rendering (PBR)
- Soft shadows
- Support for STL models
- Glow icon on model thumbnails in file dialog
- Glow checkbox in Layer > Active layer properties... dialog to make the whole layer glow
- 1 new style in sketch layer: Escalator
- 3 new properties in camera layer: Glow intensity, Glow range & Glow colour
- 2 new properties in model layer: Glow & Joint explosion
- 1 new property in sketch layer: Escalator speed
- 5 new effects: ProceduralTextures/Sinus, Filters/Crop, Filters/RoundCorners, Special/ShadowOnSkybox & Special/DepthOnly
- 2 new special URLs in MEDIA > Change texture... dialog: glowmap & prevframe
- Number of textures per layer increased from 4 to 5
- Model textures are now rendered as thumbnails in the MEDIA > Change texture... dialog
- Possibility to clear model texture. Learn more
- Unpack the GLB textures by right clicking on the GLB file and choosing Extract textures...
- <Ctrl><Shift> now renders all child layers when the active layer is a container layer
- Bugfix: GLB models using colour-per-vertex are now correctly loaded
- Bugfix: GLB models with lines are now correctly loaded
- Bugfix: GLB models without index buffers are now correctly loaded
- Updated translations: English, Nederlands, Kreyol, Français, Español, Japanese, Magyar, Chinese(Simplified), Chinese(Traditional), Suomi, Arabic, Slovenian, Tamil & Croatian
BluffTitler 16.4.0.3
- Completely revised installer templates
- Glow maps accessible in the MEDIA > Change texture... dialog
- MEDIA > Change model... dialog has 3 new checkboxes: Translation, Rotation and Scale. This controls which aspects of the animation are imported.
- Support for GLB models with ambient occlusion maps
- Support for GLB models with roughness maps
- Support for GLB models with metalness maps
- Support for GLB models with glow maps
- Support for GLB models with animated morph targets
- Scale model joints with SX properties
- Animation blending. Learn more
- Physically based rendering (PBR)
- Soft shadows
- Support for STL models
- Glow icon on model thumbnails in file dialog
- Glow checkbox in Layer > Active layer properties... dialog to make the whole layer glow
- 1 new style in sketch layer: Escalator
- 3 new properties in camera layer: Glow intensity, Glow range & Glow colour
- 2 new properties in model layer: Glow & Joint explosion
- 1 new property in sketch layer: Escalator speed
- 5 new effects: ProceduralTextures/Sinus, Filters/Crop, Filters/RoundCorners, Special/ShadowOnSkybox & Special/DepthOnly
- 2 new special URLs in MEDIA > Change texture... dialog: glowmap & prevframe
- Number of textures per layer increased from 4 to 5
- Model textures are now rendered as thumbnails in the MEDIA > Change texture... dialog
- Possibility to clear model texture. Learn more
- Unpack the GLB textures by right clicking on the GLB file and choosing Extract textures...
- now renders all child layers when the active layer is a container layer
- Bugfix: GLB models using colour-per-vertex are now correctly loaded
- Bugfix: GLB models with lines are now correctly loaded
- Bugfix: GLB models without index buffers are now correctly loaded
- Updated translations: English, Nederlands, Kreyol, Français, Español, Japanese, Magyar, Chinese(Simplified), Chinese(Traditional), Suomi, Arabic, Slovenian, Tamil & Croatian
BluffTitler 16.4.0.2
- Completely revised installer templates
- Glow maps accessible in the MEDIA > Change texture... dialog
- Support for GLB models with ambient occlusion maps
- Support for GLB models with roughness maps
- Support for GLB models with metalness maps
- Support for GLB models with glow maps
- Support for GLB models with animated morph targets
- Scale model joints with SX properties
- Animation blending. Learn more
- Physically based rendering (PBR)
- Soft shadows
- Support for STL models
- Glow icon on model thumbnails in file dialog
- Glow checkbox in Layer > Active layer properties... dialog to make the whole layer glow
- 1 new style in sketch layer: Escalator
- 3 new properties in camera layer: Glow intensity, Glow range & Glow colour
- 2 new properties in model layer: Glow & Joint explosion
- 1 new property in sketch layer: Escalator speed
- 5 new effects: ProceduralTextures/Sinus, Filters/Crop, Filters/RoundCorners, Special/ShadowOnSkybox & Special/DepthOnly
- 2 new special URLs in MEDIA > Change texture... dialog: glowmap & prevframe
- Number of textures per layer increased from 4 to 5
- Model textures are now rendered as thumbnails in the MEDIA > Change texture... dialog
- Possibility to clear model texture. Learn more
- Unpack the GLB textures by right clicking on the GLB file and choosing Extract textures...
- now renders all child layers when the active layer is a container layer
- Bugfix: GLB models using colour-per-vertex are now correctly loaded
- Bugfix: GLB models with lines are now correctly loaded
- Bugfix: GLB models without index buffers are now correctly loaded
- Updated translations: English, Nederlands, Kreyol, Français, Español, Japanese, Magyar, Chinese(Simplified), Chinese(Traditional), Suomi, Arabic, Slovenian, Tamil & Croatian
BluffTitler 16.4.0.1
- Completely revised installer templates
- Glow maps accessible in the MEDIA > Change texture... dialog
- Support for GLB models with ambient occlusion maps
- Support for GLB models with roughness maps
- Support for GLB models with metalness maps
- Support for GLB models with glow maps
- Support for GLB models with animated morph targets
- Scale model joints with SX properties
- Animation blending. Learn more
- Physically based rendering (PBR)
- Soft shadows
- Support for STL models
- Glow icon on model thumbnails in file dialog
- Glow checkbox in Layer > Active layer properties... dialog to make the whole layer glow
- 1 new style in sketch layer: Escalator
- 3 new properties in camera layer: Glow intensity, Glow range & Glow colour
- 2 new properties in model layer: Glow & Joint explosion
- 1 new property in sketch layer: Escalator speed
- 5 new effects: ProceduralTextures/Sinus, Filters/Crop, Filters/RoundCorners, Special/ShadowOnSkybox & Special/DepthOnly
- 2 new special URLs in MEDIA > Change texture... dialog: glowmap & prevframe
- Number of textures per layer increased from 4 to 5
- Model textures are now rendered as thumbnails in the MEDIA > Change texture... dialog
- Possibility to clear model texture. Learn more
- Unpack the GLB textures by right clicking on the GLB file and choosing Extract textures...
- now renders all child layers when the active layer is a container layer
- Bugfix: GLB models using colour-per-vertex are now correctly loaded
- Bugfix: GLB models with lines are now correctly loaded
- Bugfix: GLB models without index buffers are now correctly loaded
- Updated translations: English, Nederlands, Kreyol, Français, Español, Japanese, Magyar, Chinese(Simplified), Chinese(Traditional), Suomi, Arabic, Slovenian, Tamil & Croatian
BluffTitler 16.4.0.0
- Completely revised installer templates
- Glow maps accessible in the MEDIA > Change texture... dialog
- Support for GLB models with ambient occlusion maps
- Support for GLB models with roughness maps
- Support for GLB models with metalness maps
- Support for GLB models with glow maps
- Support for GLB models with animated morph targets
- Scale model joints with SX properties
- Animation blending. Learn more
- Physically based rendering (PBR)
- Soft shadows
- Support for STL models
- Glow icon on model thumbnails in file dialog
- Glow checkbox in Layer > Active layer properties... dialog to make the whole layer glow
- 1 new style in sketch layer: Escalator
- 3 new properties in camera layer: Glow intensity, Glow range & Glow colour
- 2 new properties in model layer: Glow & Joint explosion
- 1 new property in sketch layer: Escalator speed
- 5 new effects: ProceduralTextures/Sinus, Filters/Crop, Filters/RoundCorners, Special/ShadowOnSkybox & Special/DepthOnly
- 2 new special URLs in MEDIA > Change texture... dialog: glowmap & prevframe
- Number of textures per layer increased from 4 to 5
- Model textures are now rendered as thumbnails in the MEDIA > Change texture... dialog
- Possibility to clear model texture. Learn more
- Unpack the GLB textures by right clicking on the GLB file and choosing Extract textures...
- now renders all child layers when the active layer is a container layer
- Bugfix: GLB models using colour-per-vertex are now correctly loaded
- Bugfix: GLB models with lines are now correctly loaded
- Bugfix: GLB models without index buffers are now correctly loaded
- Updated translations: English, Nederlands, Kreyol, Français, Español, Japanese, Magyar, Chinese(Simplified), Chinese(Traditional), Suomi, Arabic, Slovenian, Tamil & Croatian
BluffTitler 16.3.1.2
- Completely revised installer templates
- Support for STL models
- Support for GLB models with ambient occlusion maps
- Support for GLB models with roughness maps
- Support for GLB models with metalness maps
- Support for GLB models with glow maps
- Support for GLB models with animated morph targets
- Scale model joints with SX properties
- Animation blending. Learn more
- Physically based rendering (PBR)
- Soft shadows
- Glow icon on model thumbnails in file dialog
- Glow checkbox in Layer > Active layer properties... dialog to make the whole layer glow
- 1 new style in sketch layer: Escalator
- 3 new properties in camera layer: Glow intensity, Glow range & Glow colour
- 2 new properties in model layer: Glow & Joint explosion
- 1 new property in sketch layer: Escalator speed
- 5 new effects: ProceduralTextures/Sinus, Filters/Crop, Filters/RoundCorners, Special/ShadowOnSkybox & Special/DepthOnly
- 2 new special URLs in MEDIA > Change texture... dialog: glowmap & prevframe
- Number of textures per layer increased from 3 to 4
- Model textures are now rendered as thumbnails in the MEDIA > Change texture... dialog
- Possibility to clear model texture. Learn more
- Unpack the GLB textures by right clicking on the GLB file and choosing Extract textures...
- now renders all child layers when the active layer is a container layer
- Bugfix: GLB models using colour-per-vertex are now correctly loaded
- Bugfix: GLB models with lines are now correctly loaded
- Bugfix: GLB models without index buffers are now correctly loaded
- Updated translations: English, Nederlands, Kreyol, Français, Español, Japanese, Magyar, Chinese(Simplified), Chinese(Traditional), Suomi, Arabic, Slovenian, Tamil & Croatian
BluffTitler 16.3.1.1
- Completely revised installer templates
- Support for STL models
- Support for GLB models with ambient occlusion maps
- Support for GLB models with roughness maps
- Support for GLB models with metalness maps
- Support for GLB models with glow maps
- Support for GLB models with animated morph targets
- Scale model joints with SX properties
- Animation blending. Learn more
- Physically based rendering (PBR)
- Soft shadows
- Glow icon on model thumbnails in file dialog
- Glow checkbox in Layer > Active layer properties... dialog to make the whole layer glow
- 1 new style in sketch layer: Escalator
- 3 new properties in camera layer: Glow intensity, Glow range & Glow colour
- 2 new properties in model layer: Glow & Joint explosion
- 1 new property in sketch layer: Escalator speed
- 5 new effects: ProceduralTextures/Sinus, Filters/Crop, Filters/RoundCorners, Special/ShadowOnSkybox & Special/DepthOnly
- 2 new special URLs in MEDIA > Change texture... dialog: glowmap & prevframe
- Number of textures per layer increased from 3 to 4
- Model textures are now rendered as thumbnails in the MEDIA > Change texture... dialog
- Possibility to clear model texture. Learn more
- Unpack the GLB textures by right clicking on the GLB file and choosing Extract textures...
- now renders all child layers when the active layer is a container layer
- Bugfix: GLB models using colour-per-vertex are now correctly loaded
- Bugfix: GLB models with lines are now correctly loaded
- Bugfix: GLB models without index buffers are now correctly loaded
- Updated translations: English, Nederlands, Kreyol, Français, Español, Japanese, Magyar, Chinese(Simplified), Chinese(Traditional), Suomi, Arabic, Slovenian, Tamil & Croatian
BluffTitler 16.3.1.0
- Completely revised installer templates!
- Support for STL models
- Support for GLB models with ambient occlusion maps
- Support for GLB models with roughness maps
- Support for GLB models with metalness maps
- Support for GLB models with glow maps
- Support for GLB models with animated morph targets
- Scale model joints with SX properties
- Animation blending. Learn more
- Physically based rendering (PBR)
- Soft shadows
- Glow icon on model thumbnails in file dialog
- Glow checkbox in Layer > Active layer properties... dialog to make the whole layer glow
- 1 new style in sketch layer: Escalator
- 3 new properties in camera layer: Glow intensity, Glow range & Glow colour
- 2 new properties in model layer: Glow & Joint explosion
- 1 new property in sketch layer: Escalator speed
- 5 new effects: ProceduralTextures/Sinus, Filters/Crop, Filters/RoundCorners, Special/ShadowOnSkybox & Special/DepthOnly
- 2 new special URLs in MEDIA > Change texture... dialog: glowmap & prevframe
- Number of textures per layer increased from 3 to 4
- Model textures are now rendered as thumbnails in the MEDIA > Change texture... dialog
- Possibility to clear model texture. Learn more
- Unpack the GLB textures by right clicking on the GLB file and choosing Extract textures...
- now renders all child layers when the active layer is a container layer
- Bugfix: GLB models using colour-per-vertex are now correctly loaded
- Bugfix: GLB models with lines are now correctly loaded
- Bugfix: GLB models without index buffers are now correctly loaded
- Updated translations: English, Nederlands, Kreyol, Français, Español, Japanese, Magyar, Chinese(Simplified), Chinese(Traditional), Suomi, Arabic, Slovenian, Tamil & Croatian
BluffTitler 16.3.0.3
- Completely revised installer templates!
- Support for GLB models with ambient occlusion maps
- Support for GLB models with roughness maps
- Support for GLB models with metalness maps
- Support for GLB models with glow maps
- Support for GLB models with animated morph targets
- Scale model joints with SX properties
- Animation blending. Learn more
- Physically based rendering (PBR)
- Soft shadows
- Glow icon on model thumbnails in file dialog
- Glow checkbox in Layer > Active layer properties... dialog to make the whole layer glow
- 1 new style in sketch layer: Escalator
- 3 new properties in camera layer: Glow intensity, Glow range & Glow colour
- 2 new properties in model layer: Glow & Joint explosion
- 1 new property in sketch layer: Escalator speed
- 4 new effects: Filters/Crop, Filters/RoundCorners, Special/ShadowOnSkybox & Special/DepthOnly
- 2 new special URLs in MEDIA > Change texture... dialog: glowmap & prevframe
- Number of textures per layer increased from 3 to 4
- Model textures are now rendered as thumbnails in the MEDIA > Change texture... dialog
- Possibility to clear model texture. Learn more
- Unpack the GLB textures by right clicking on the GLB file and choosing Extract textures...
- now renders all child layers when the active layer is a container layer
Fixed:
- GLB models using colour-per-vertex are now correctly loaded
- GLB models with lines are now correctly loaded
- GLB models without index buffers are now correctly loaded
- Updated translations: English, Nederlands, Kreyol, Français, Español, Japanese, Magyar, Chinese(Simplified), Chinese(Traditional), Suomi, Arabic, Slovenian, Tamil & Croatian
BluffTitler 16.3.0.2
- Completely revised installer templates!
- Support for GLB models with ambient occlusion maps
- Support for GLB models with roughness maps
- Support for GLB models with metalness maps
- Support for GLB models with glow maps
- Support for GLB models with animated morph targets
- Scale model joints with SX properties
- Animation blending. Learn more
- Physically based rendering (PBR)
- Soft shadows
- Glow icon on model thumbnails in file dialog
- Glow checkbox in Layer > Active layer properties... dialog to make the whole layer glow
- 1 new style in sketch layer: Escalator
- 3 new properties in camera layer: Glow intensity, Glow range & Glow colour
- 2 new properties in model layer: Glow & Joint explosion
- 1 new property in sketch layer: Escalator speed
- 3 new effects: Filters/Crop, Filters/RoundCorners & Special/ShadowOnSkybox
- 2 new special URLs in MEDIA > Change texture... dialog: glowmap & prevframe
- Number of textures per layer increased from 3 to 4
- Model textures are now rendered as thumbnails in the MEDIA > Change texture... dialog
- Possibility to clear model texture. Learn more
- Unpack the GLB textures by right clicking on the GLB file and choosing Extract textures...
- now renders all child layers when the active layer is a container layer
Fixed:
- GLB models using colour-per-vertex are now correctly loaded
- GLB models with lines are now correctly loaded
- GLB models without index buffers are now correctly loaded
- Updated translations: English, Nederlands, Kreyol, Français, Español, Japanese, Magyar, Chinese(Simplified), Chinese(Traditional), Suomi, Arabic, Slovenian, Tamil & Croatian
BluffTitler 16.3.0.1
- Completely revised installer templates
- Support for GLB models with ambient occlusion maps
- Support for GLB models with roughness maps
- Support for GLB models with metalness maps
- Support for GLB models with glow maps
- Support for GLB models with animated morph targets
- Scale model joints with SX properties
- Animation blending. Learn more
- Physically based rendering (PBR)
- Soft shadows
- Glow icon on model thumbnails in file dialog
- Glow checkbox in Layer > Active layer properties... dialog to make the whole layer glow
- 3 new properties in camera layer: Glow intensity, Glow range & Glow colour
- 1 new property in model layer: Glow
- 2 new special URLs in MEDIA > Change texture... dialog: glowmap & prevframe
- 3 new effects: Filters/Crop, Filters/RoundCorners & Special/ShadowOnSkybox
- Number of textures per layer increased from 3 to 4
- Model textures are now rendered as thumbnails in the MEDIA > Change texture... dialog
- Possibility to clear model texture. Learn more
- Unpack the GLB textures by right clicking on the GLB file and choosing Extract textures...
- now renders all child layers when the active layer is a container layer
- Bugfix: GLB models using colour-per-vertex are now correctly loaded
- Bugfix: GLB models without index buffers are now correctly loaded
- Updated translations: English, Nederlands, Kreyol, Français, Español, Japanese, Magyar, Chinese(Simplified), Chinese(Traditional), Suomi, Arabic, Slovenian, Tamil & Croatian
BluffTitler 16.3.0.0
- Completely revised installer templates
- Support for GLB models with ambient occlusion maps
- Support for GLB models with roughness maps
- Support for GLB models with metalness maps
- Support for GLB models with glow maps
- Support for GLB models with animated morph targets
- Scale model joints with SX properties
- Animation blending. Learn more
- Physically based rendering (PBR)
- Soft shadows
- Glow icon on model thumbnails in file dialog
- Glow checkbox in Layer > Active layer properties... dialog to make the whole layer glow
- 3 new properties in camera layer: Glow intensity, Glow range & Glow colour
- 1 new property in model layer: Glow
- 2 new special URLs in MEDIA > Change texture... dialog: glowmap & prevframe
- 3 new effects: Filters/Crop, Filters/RoundCorners & Special/ShadowOnSkybox
- Number of textures per layer increased from 3 to 4
- Model textures are now rendered as thumbnails in the MEDIA > Change texture... dialog
- Possibility to clear model texture. Learn more
- Unpack the GLB textures by right clicking on the GLB file and choosing Extract textures...
- now renders all child layers when the active layer is a container layer
- Bugfix: GLB models using colour-per-vertex are now correctly loaded
- Bugfix: GLB models without index buffers are now correctly loaded
- Updated translations: English, Nederlands, Kreyol, Français, Español, Japanese, Magyar, Chinese(Simplified), Chinese(Traditional), Suomi, Arabic, Slovenian, Tamil & Croatian
BluffTitler 16.2.0.3
- Physically based rendering (PBR)
- Soft shadows
- Support for GLB models with ambient occlusion maps
- Support for GLB models with roughness maps
- Support for GLB models with metalness maps
- Support for GLB models with glow maps
- Support for GLB models with animated morph targets
- Scale model joints with SX properties
- Animation blending. Learn more
- Glow icon on model thumbnails in file dialog
- Glow checkbox in Layer > Active layer properties... dialog to make the whole layer glow
- 3 new properties in camera layer: Glow intensity, Glow range & Glow colour
- 1 new property in model layer: Glow
- 2 new special URLs in MEDIA > Change texture... dialog: glowmap & prevframe
- 3 new effects: Filters/Crop, Filters/RoundCorners & Special/ShadowOnSkybox
- Number of textures per layer increased from 3 to 4
- Model textures are now rendered as thumbnails in the MEDIA > Change texture... dialog
- Possibility to clear model texture. Learn more
- Unpack the GLB textures by right clicking on the GLB file and choosing Extract textures...
- now renders all child layers when the active layer is a container layer
- Bugfix: GLB models using colour-per-vertex are now correctly loaded
- Bugfix: GLB models without index buffers are now correctly loaded
- Updated translations: English, Nederlands, Kreyol, Français, Español, Japanese, Magyar, Chinese(Simplified), Chinese(Traditional), Suomi, Arabic, Slovenian, Tamil & Croatian
BluffTitler 16.2.0.2
- Physically based rendering (PBR)
- Support for GLB models with ambient occlusion maps
- Support for GLB models with roughness maps
- Support for GLB models with metalness maps
- Support for GLB models with glow maps
- Support for GLB models with animated morph targets
- Scale model joints with SX properties
- Animation blending. Learn more
- Glow icon on model thumbnails in file dialog
- Glow checkbox in Layer > Active layer properties... dialog to make the whole layer glow
- 3 new properties in camera layer: Glow intensity, Glow range & Glow colour
- 1 new property in model layer: Glow
- 2 new special URLs in MEDIA > Change texture... dialog: glowmap & prevframe
- 2 new effects: Filters/Crop & Filters/RoundCorners
- Number of textures per layer increased from 3 to 4
- Model textures are now rendered as thumbnails in the MEDIA > Change texture... dialog
- Possibility to clear model texture. Learn more
- Unpack the GLB textures by right clicking on the GLB file and choosing Extract textures...
- now renders all child layers when the active layer is a container layer
- Bugfix: GLB models using colour-per-vertex are now correctly loaded
- Bugfix: GLB models without index buffers are now correctly loaded
- Updated translations: English, Nederlands, Kreyol, Français, Español, Japanese, Magyar, Chinese(Simplified), Chinese(Traditional), Suomi, Arabic, Slovenian, Tamil & Croatian
BluffTitler 16.2.0.1
- Physically based rendering (PBR)
- Support for GLB models with ambient occlusion maps
- Support for GLB models with roughness maps
- Support for GLB models with metalness maps
- Support for GLB models with glow maps
- Support for GLB models with animated morph targets
- Scale model joints with SX properties
- Animation blending. Learn more
- Glow icon on model thumbnails in file dialog
- Glow checkbox in Layer > Active layer properties... dialog to make the whole layer glow
- 3 new properties in camera layer: Glow intensity, Glow range & Glow colour
- 1 new property in model layer: Glow
- 2 new special URLs in MEDIA > Change texture... dialog: glowmap & prevframe
- 2 new effects: Filters/Crop & Filters/RoundCorners
- Number of textures per layer increased from 3 to 4
- Model textures are now rendered as thumbnails in the MEDIA > Change texture... dialog
- Possibility to clear model texture. Learn more
- Unpack the GLB textures by right clicking on the GLB file and choosing Extract textures...
- now renders all child layers when the active layer is a container layer
- Bugfix: GLB models using colour-per-vertex are now correctly loaded
- Bugfix: GLB models without index buffers are now correctly loaded
- Updated translations: English, Nederlands, Kreyol, Français, Español, Japanese, Magyar, Chinese(Simplified), Chinese(Traditional), Suomi, Arabic, Slovenian, Tamil & Croatian
BluffTitler 16.2.0.0
- Physically based rendering (PBR)
- Support for GLB models with ambient occlusion maps
- Support for GLB models with roughness maps
- Support for GLB models with metalness maps
- Support for GLB models with glow maps
- Support for GLB models with animated morph targets
- Scale model joints with SX properties
- Animation blending. Learn more
- Glow icon on model thumbnails in file dialog
- Glow checkbox in Layer > Active layer properties... dialog to make the whole layer glow
- 3 new properties in camera layer: Glow intensity, Glow range & Glow colour
- 1 new property in model layer: Glow
- 2 new special URLs in MEDIA > Change texture... dialog: glowmap & prevframe
- 2 new effects: Filters/Crop & Filters/RoundCorners
- Number of textures per layer increased from 3 to 4
- Model textures are now rendered as thumbnails in the MEDIA > Change texture... dialog
- Possibility to clear model texture. Learn more
- Unpack the GLB textures by right clicking on the GLB file and choosing Extract textures...
- now renders all child layers when the active layer is a container layer
- Bugfix: GLB models using colour-per-vertex are now correctly loaded
- Bugfix: GLB models without index buffers are now correctly loaded
- Updated translations: English, Nederlands, Kreyol, Français, Español, Japanese, Magyar, Chinese(Simplified), Chinese(Traditional), Suomi, Arabic, Slovenian, Tamil & Croatian
BluffTitler 16.1.0.6
- Updated translations: English, Nederlands, Kreyol, Français, Español, Japanese, Magyar, Chinese(Simplified), Chinese(Traditional), Suomi, Arabic, Slovenian, Tamil & Croatian
- Scale model joints with SX properties
- Support for GLB models with glow maps
- Support for GLB models with ambient occlusion maps
- Support for GLB models with metallic maps
- Support for GLB models with animated morph targets
- Animation blending. Learn more
- Glow icon on model thumbnails in file dialog
- Glow checkbox in Layer > Active layer properties... dialog to make the whole layer glow
- 3 new properties in camera layer: Glow intensity, Glow range & Glow colour
- 1 new property in model layer: Glow
- 2 new special URLs in MEDIA > Change texture... dialog: glowmap & prevframe
- 2 new effects: Filters/Crop & Filters/RoundCorners
- Number of textures per layer increased from 3 to 4
- Model textures are now rendered as thumbnails in the MEDIA > Change texture... dialog
- Possibility to clear model texture. Learn more
- FX Alpha test property in the AdvancedMaterials/ColourmapNormalmapCubemap effect. This can be used to improve the rendering of 3D models using transparent textures
- FX Double sided property in the AdvancedMaterials/ColourmapNormalmapCubemap effect. This can be used to fix single sided faces of 3D models
- FX Ignore metallic map property in the AdvancedMaterials/ColourmapNormalmapCubemap effect. This can be used to reflection map the whole 3D model
- Unpack the GLB textures by right clicking on the GLB file and choosing Extract textures...
- now renders all child layers when the active layer is a container layer
- Bugfix: GLB models using colour-per-vertex are now correctly loaded
- Bugfix: GLB models without index buffers are now correctly loaded
BluffTitler 16.1.0.5
- Updated translations: English, Nederlands, Kreyol, Français, Español, Japanese, Magyar, Chinese(Simplified), Chinese(Traditional), Suomi, Arabic, Slovenian, Tamil & Croatian
- Scale model joints with SX properties
- Support for GLB models with glow maps
- Support for GLB models with ambient occlusion maps
- Support for GLB models with metallic maps
- Support for GLB models with animated morph targets
- Animation blending. Learn more
- Glow icon on model thumbnails in file dialog
- Glow checkbox in Layer > Active layer properties... dialog to make the whole layer glow
- 3 new properties in camera layer: Glow intensity, Glow range & Glow colour
- 1 new property in model layer: Glow
- 2 new special URLs in MEDIA > Change texture... dialog: glowmap & prevframe
- 2 new effects: Filters/Crop & Filters/RoundCorners
- Number of textures per layer increased from 3 to 4
- Model textures are now rendered as thumbnails in the MEDIA > Change texture... dialog
- Possibility to clear model texture. Learn more
- FX Alpha test property in the AdvancedMaterials/ColourmapNormalmapCubemap effect. This can be used to improve the rendering of 3D models using transparent textures
- FX Double sided property in the AdvancedMaterials/ColourmapNormalmapCubemap effect. This can be used to fix single sided faces of 3D models
- FX Ignore metallic map property in the AdvancedMaterials/ColourmapNormalmapCubemap effect. This can be used to reflection map the whole 3D model
- Unpack the GLB textures by right clicking on the GLB file and choosing Extract textures...
- now renders all child layers when the active layer is a container layer
- Bugfix: GLB models using colour-per-vertex are now correctly loaded
- Bugfix: GLB models without index buffers are now correctly loaded
BluffTitler 16.1.0.4
- Updated translations: English, Nederlands, Kreyol, Français, Español, Japanese, Magyar, Chinese(Simplified), Chinese(Traditional), Suomi, Arabic, Slovenian, Tamil & Croatian
- Scale model joints with SX properties
- Support for GLB models with glow maps
- Support for GLB models with ambient occlusion maps
- Support for GLB models with metallic maps
- Support for GLB models with animated morph targets
- Animation blending. Learn more
- Glow icon on model thumbnails in file dialog
- Glow checkbox in Layer > Active layer properties... dialog to make the whole layer glow
- 3 new properties in camera layer: Glow intensity, Glow range & Glow colour
- 1 new property in model layer: Glow
- 2 new special URLs in MEDIA > Change texture... dialog: glowmap & prevframe
- 2 new effects: Filters/Crop & Filters/RoundCorners
- Number of textures per layer increased from 3 to 4
- Model textures are now rendered as thumbnails in the MEDIA > Change texture... dialog
- Possibility to clear model texture. Learn more
- FX Alpha test property in the AdvancedMaterials/ColourmapNormalmapCubemap effect. This can be used to improve the rendering of 3D models using transparent textures
- FX Double sided property in the AdvancedMaterials/ColourmapNormalmapCubemap effect. This can be used to fix single sided faces of 3D models
- FX Ignore metallic map property in the AdvancedMaterials/ColourmapNormalmapCubemap effect. This can be used to reflection map the whole 3D model
- Unpack the GLB textures by right clicking on the GLB file and choosing Extract textures...
- now renders all child layers when the active layer is a container layer
- Bugfix: GLB models using colour-per-vertex are now correctly loaded
- Bugfix: GLB models without index buffers are now correctly loaded
BluffTitler 16.1.0.2
- Updated translations: English, Nederlands, Kreyol, Français, Español, Japanese, Magyar, Chinese(Simplified), Chinese(Traditional), Suomi, Arabic, Slovenian, Tamil & Croatian
- Scale model joints with SX properties
- Support for GLB models with glow maps
- Support for GLB models with ambient occlusion maps
- Support for GLB models with metallic maps
- Support for GLB models with animated morph targets
- Animation blending. Learn more
- Glow icon on model thumbnails in file dialog
- Glow checkbox in Layer > Active layer properties... dialog to make the whole layer glow
- 3 new properties in camera layer: Glow intensity, Glow range & Glow colour
- 1 new property in model layer: Glow
- 2 new special URLs in MEDIA > Change texture... dialog: glowmap & prevframe
- 1 new effect: Filters/Crop
- Number of textures per layer increased from 3 to 4
- Model textures are now rendered as thumbnails in the MEDIA > Change texture... dialog
- Possibility to clear model texture. Learn more
- FX Alpha test property in the AdvancedMaterials/ColourmapNormalmapCubemap effect. This can be used to improve the rendering of 3D models using transparent textures
- FX Double sided property in the AdvancedMaterials/ColourmapNormalmapCubemap effect. This can be used to fix single sided faces of 3D models
- FX Ignore metallic map property in the AdvancedMaterials/ColourmapNormalmapCubemap effect. This can be used to reflection map the whole 3D model
- Unpack the GLB textures by right clicking on the GLB file and choosing Extract textures...
- now renders all child layers when the active layer is a container layer
- Bugfix: GLB models using colour-per-vertex are now correctly loaded
- Bugfix: GLB models without index buffers are now correctly loaded
BluffTitler 16.1.0.1
- Updated translations: English, Nederlands, Kreyol, Français, Español, Japanese, Magyar, Chinese(Simplified), Chinese(Traditional), Suomi, Arabic, Slovenian & Croatian
- Scale model joints with SX properties
- Support for GLB models with glow maps
- Support for GLB models with ambient occlusion maps
- Support for GLB models with metallic maps
- Support for GLB models with animated morph targets
- Glow icon on model thumbnails in file dialog
- Glow checkbox in Layer > Active layer properties... dialog to make the whole layer glow
- 3 new properties in camera layer: Glow intensity, Glow range & Glow colour
- 1 new property in model layer: Glow
- 2 new special URLs in MEDIA > Change texture... dialog: glowmap & prevframe
- 1 new effect: Filters/Crop
- Number of textures per layer increased from 3 to 4
- Model textures are now rendered as thumbnails in the MEDIA > Change texture... dialog
- Possibility to clear model texture. Learn more
- FX Alpha test property in the AdvancedMaterials/ColourmapNormalmapCubemap effect. This can be used to improve the rendering of 3D models using transparent textures
- FX Double sided property in the AdvancedMaterials/ColourmapNormalmapCubemap effect. This can be used to fix single sided faces of 3D models
- FX Ignore metallic map property in the AdvancedMaterials/ColourmapNormalmapCubemap effect. This can be used to reflection map the whole 3D model
- Unpack the GLB textures by right clicking on the GLB file and choosing Extract textures...
- now renders all child layers when the active layer is a container layer
- Bugfix: GLB models using colour-per-vertex are now correctly loaded
- Bugfix: GLB models without index buffers are now correctly loaded
BluffTitler 16.1.0.0
- Updated translations: English, Nederlands, Kreyol, Français, Español, Japanese, Magyar, Chinese(Simplified), Chinese(Traditional), Arabic & Croatian
- Scale model joints with SX properties
- Support for GLB models with glow maps
- Support for GLB models with ambient occlusion maps
- Support for GLB models with metallic maps
- Support for GLB models with animated morph targets
- Glow icon on model thumbnails in file dialog
- Glow checkbox in Layer > Active layer properties... dialog to make the whole layer glow
- 3 new properties in camera layer: Glow intensity, Glow range & Glow colour
- 1 new property in model layer: Glow
- 2 new special URLs in MEDIA > Change texture... dialog: glowmap & prevframe
- 1 new effect: Filters/Crop
- Number of textures per layer increased from 3 to 4
- Model textures are now rendered as thumbnails in the MEDIA > Change texture... dialog
- Possibility to clear model texture. Learn more
- FX Alpha test property in the AdvancedMaterials/ColourmapNormalmapCubemap effect. This can be used to improve the rendering of 3D models using transparent textures
- FX Double sided property in the AdvancedMaterials/ColourmapNormalmapCubemap effect. This can be used to fix single sided faces of 3D models
- FX Ignore metallic map property in the AdvancedMaterials/ColourmapNormalmapCubemap effect. This can be used to reflection map the whole 3D model
- Unpack the GLB textures by right clicking on the GLB file and choosing Extract textures...
- now renders all child layers when the active layer is a container layer
- Bugfix: GLB models using colour-per-vertex are now correctly loaded
- Bugfix: GLB models without index buffers are now correctly loaded
BluffTitler 16.0.0.1
- Updated translations: Français, Japanese, Magyar & Croatian
- FX Alpha test property in the AdvancedMaterials/ColourmapNormalmapCubemap effect. This can be used to improve the rendering of 3D models using transparent textures.
- FX Double sided property in the AdvancedMaterials/ColourmapNormalmapCubemap effect. This can be used to fix single sided faces of 3D models.
- Support for GLB models with animated morph targets
BluffTitler 16.0.0.0
- Support for animated 3D models in the GLB format Learn more
- Skinning rigged models Learn more
- Seamlessly looping 3D models Learn more
- Attach a container layer to a joint of a model layer Learn more
- Introduction of JX properties
- Introduction of MX properties
- New menu item: MEDIA > Change animation...
- Support for 3D models in OBJ format Learn more
- Auto rolling wheels. Learn more
- New layer: Robotic arm layer
- QR code generator in picture, vector and sketch layers. Learn more
- 20 new effects: Special/TPose, Special/FragmentExplosion, Special/Psychedelic, Special/Dino, Special/Drone, Special/WireframePlus, Shine, Text/Highlighter, Text/Dot, System/UVMap, ProceduralTextures/ShinePlus, ProceduralTextures/Gradient, ProceduralTextures/Gradient_Additive, ProceduralTextures/ControlPanel_Earth, ProceduralTextures/ControlPanel_Router, ProceduralTextures/ControlPanel_ChordDiagram, ProceduralTextures/ControlPanel_Network, Picture/PartySilhouette, Picture/UnfoldingMap & Picture/PopUpBook
- 8 new styles in the picture layer: Hemisphere, Balloon, Rounded cube, Pyramid, Diamond, Chip, Star 3D & Light beam
- 7 new styles in the model layer: Vertical align top, Vertical align centre, Vertical align bottom, Not aligned, Normal, Wheel & Walking square
- 2 new styles in the sketch layer: Single sided & Caterpillar tread
- 1 new style in the particle layer: 3D circles
- 1 new style in the plasma layer: Max displacement
- 3 new property in model layer: Submodel explosion, Animation & Animation speed
- 3 new properties in robotic arm layer: Beam pattern, Writer & Beam pattern speed
- 2 new properties in text layer: Fragment explosion & Fragment explosion size
- 2 new properties in picture layer: Fragment explosion & Fragment explosion size
- 1 new property in camera layer: Colour
- 1 new property in container layer: Model joint
- In-app user guide: press
BluffTitler 15.8.1.9
- In-app user guide: press
- Support for OBJ/MTL files. Learn more
- Support for EPS files created by Affinity Designer & Inkscape
- New layer: Robotic arm layer
- Auto rolling wheels. Learn more
- QR code generator in picture, vector and sketch layers. Learn more
- Improved quality shadow maps (Cascading Shadow Maps). Learn more
- Bitmaps smaller than 33 x 33 are now traced pixel perfect. Learn more
- 20 new effects: Special/TPose, Special/FragmentExplosion, Special/Psychedelic, Special/Dino, Special/Drone, Special/WireframePlus, Shine, Text/Highlighter, Text/Dot, System/UVMap, ProceduralTextures/ShinePlus, ProceduralTextures/Gradient, ProceduralTextures/Gradient_Additive, ProceduralTextures/ControlPanel_Earth, ProceduralTextures/ControlPanel_Router, ProceduralTextures/ControlPanel_ChordDiagram, ProceduralTextures/ControlPanel_Network, Picture/PartySilhouette, Picture/UnfoldingMap & Picture/PopUpBook
- 8 new styles in the picture layer: Hemisphere, Balloon, Rounded cube, Pyramid, Diamond, Chip, Star 3D & Light beam
- 7 new styles in the model layer: Vertical align top, Vertical align centre, Vertical align bottom, Not aligned, Normal, Wheel & Walking square
- 2 new styles in the sketch layer: Single sided & Caterpillar tread
- 1 new style in the particle layer: 3D circles
- 1 new style in the plasma layer: Max displacement
- 3 new properties in robotic arm layer: Beam pattern, Writer & Beam pattern speed
- 2 new properties in text layer: Fragment explosion & Fragment explosion size
- 2 new properties in picture layer: Fragment explosion & Fragment explosion size
- 1 new property in camera layer: Colour
- 1 new property in model layer: Submodel explosion
- New tags in textbox. Learn more
- Support for HDR DDS files, flat and cube maps
- When adjusting a property with the All keys checkbox marked, only the adjusted component (X, Y or Z) is adjusted in the other keys
- When the All layers checkbox is marked, only the visible layers are affected
- Export as transparent WebM (requires an external video encoder)
- Save active colour map layer as picture by choosing FILE > Export as picture...
- Save active cube map layer as 360° photo by choosing FILE > Export as picture...
- New effect property in Special/RotateTowardsCamera, Special/RotateTowardsCamera_Additive & Special/RotateTowardsCamera_Subtractive: FX Roll
- New effect property in Special/UVMapper & Special/UVMapper_Additive: FX Character index offset
- New effect property in ProceduralTextures/Horizon: FX Noise. This fights MP4 banding
- New effect properties in Filters/Blobs: FX Style and others
- New effect property in Filters/ShutterBlades: FX Background transparency
- New effect property in ProceduralTextures/ControlPanel: FX Background transparency
- New effect property in Filters/WhiteBorder: FX Clip
- New effect property in Special/NormalMapper: FX Space
- New effect property in AdvancedMaterials/ColourmapFrontReflectionmapSides and AdvancedMaterials/ColourmapFrontCubemapSides: FX Mirror
- New effect property in Filters/SoftBorder: FX Noise
- New option in LAYER > Active layer properties... dialog: Sort elements
- New keyboard shortcut: + , toggles visibility active layer
- Possibility to attach a plasma layer to a container layer
- Vertices budget increased to 1.5 million
Fixed:
- scroller keeps on scrolling in playlist without hiccups
- editing texts longer than 512 characters in textbox on tool window now works as expected
- the Picture/SpotlightCone effect now listens to the Transparency property
- the Scroller layer style 3D IN BACKGROUND now works as expected
- sampling artifacts cloth effect picture layer have been removed
- you can now detach a camera layer from a container layer
- Holes and Filled holes text layer styles fixed
Removed:
- Kerning property text layer
- Motion blur properties camera layer
- Shadow softness property light layer
Renamed:
- text layer: Explosion -> Polygon explosion
- text layer: Jumble -> Character explosion
- picture layer: Explosion -> Polygon explosion
- model layer: Jumble -> Submodel explosion
BluffTitler 15.8.1.8
- In-app user guide: press
- Support for OBJ/MTL files. Learn more
- Support for EPS files created by Affinity Designer & Inkscape
- New layer: Robotic arm layer
- Auto rolling wheels. Learn more
- QR code generator in picture, vector and sketch layers. Learn more
- Improved quality shadow maps (Cascading Shadow Maps). Learn more
- Bitmaps smaller than 33 x 33 are now traced pixel perfect. Learn more
- 19 new effects: Special/FragmentExplosion, Special/Psychedelic, Special/Dino, Special/Drone, Special/WireframePlus, Shine, Text/Highlighter, Text/Dot, System/UVMap, ProceduralTextures/ShinePlus, ProceduralTextures/Gradient, ProceduralTextures/Gradient_Additive, ProceduralTextures/ControlPanel_Earth, ProceduralTextures/ControlPanel_Router, ProceduralTextures/ControlPanel_ChordDiagram, ProceduralTextures/ControlPanel_Network, Picture/PartySilhouette, Picture/UnfoldingMap & Picture/PopUpBook
- 8 new styles in the picture layer: Hemisphere, Balloon, Rounded cube, Pyramid, Diamond, Chip, Star 3D & Light beam
- 7 new styles in the model layer: Vertical align top, Vertical align centre, Vertical align bottom, Not aligned, Normal, Wheel & Walking square
- 2 new styles in the sketch layer: Single sided & Caterpillar tread
- 1 new style in the particle layer: 3D circles
- 1 new style in the plasma layer: Max displacement
- 3 new properties in robotic arm layer: Beam pattern, Writer & Beam pattern speed
- 2 new properties in text layer: Fragment explosion & Fragment explosion size
- 2 new properties in picture layer: Fragment explosion & Fragment explosion size
- 1 new property in camera layer: Colour
- 1 new property in model layer: Submodel explosion
- New tags in textbox. Learn more
- Support for HDR DDS files, flat and cube maps
- When adjusting a property with the All keys checkbox marked, only the adjusted component (X, Y or Z) is adjusted in the other keys
- When the All layers checkbox is marked, only the visible layers are affected
- Export as transparent WebM (requires an external video encoder)
- Save active colour map layer as picture by choosing FILE > Export as picture...
- Save active cube map layer as 360° photo by choosing FILE > Export as picture...
- New effect property in Special/RotateTowardsCamera, Special/RotateTowardsCamera_Additive & Special/RotateTowardsCamera_Subtractive: FX Roll
- New effect property in Special/UVMapper & Special/UVMapper_Additive: FX Character index offset
- New effect property in ProceduralTextures/Horizon: FX Noise. This fights MP4 banding
- New effect properties in Filters/Blobs: FX Style and others
- New effect property in Filters/ShutterBlades: FX Background transparency
- New effect property in ProceduralTextures/ControlPanel: FX Background transparency
- New effect property in Filters/WhiteBorder: FX Clip
- New effect property in Special/NormalMapper: FX Space
- New effect property in AdvancedMaterials/ColourmapFrontReflectionmapSides and AdvancedMaterials/ColourmapFrontCubemapSides: FX Mirror
- New effect property in Filters/SoftBorder: FX Noise
- New option in LAYER > Active layer properties... dialog: Sort elements
- New keyboard shortcut: + , toggles visibility active layer
- Possibility to attach a plasma layer to a container layer
- Vertices budget increased to 1.5 million
- bugfix: scroller keeps on scrolling in playlist without hiccups
- bugfix: editing texts longer than 512 characters in textbox on tool window now works as expected
- bugfix: the Picture/SpotlightCone effect now listens to the Transparency property
- bugfix: the Scroller layer style 3D IN BACKGROUND now works as expected
- bugfix: sampling artifacts cloth effect picture layer have been removed
- bugfix: you can now detach a camera layer from a container layer
- bugfix: Holes and Filled holes text layer styles fixed
- Removed: Kerning property text layer
- Removed: Motion blur properties camera layer
- Removed: Shadow softness property light layer
- Rename: text layer: Explosion -> Polygon explosion
- Rename: text layer: Jumble -> Character explosion
- Rename: picture layer: Explosion -> Polygon explosion
- Rename: model layer: Jumble -> Submodel explosion
BluffTitler 15.8.1.7
- In-app user guide: press
- Support for OBJ/MTL files. Learn more
- Support for EPS files created by Affinity Designer & Inkscape
- New layer: Robotic arm layer
- Auto rolling wheels. Learn more
- QR code generator in picture, vector and sketch layers. Learn more
- Improved quality shadow maps (Cascading Shadow Maps). Learn more
- Bitmaps smaller than 33 x 33 are now traced pixel perfect. Learn more
- 19 new effects: Special/FragmentExplosion, Special/Psychedelic, Special/Dino, Special/Drone, Special/WireframePlus, Shine, Text/Highlighter, Text/Dot, System/UVMap, ProceduralTextures/ShinePlus, ProceduralTextures/Gradient, ProceduralTextures/Gradient_Additive, ProceduralTextures/ControlPanel_Earth, ProceduralTextures/ControlPanel_Router, ProceduralTextures/ControlPanel_ChordDiagram, ProceduralTextures/ControlPanel_Network, Picture/PartySilhouette, Picture/UnfoldingMap & Picture/PopUpBook
- 8 new styles in the picture layer: Hemisphere, Balloon, Rounded cube, Pyramid, Diamond, Chip, Star 3D & Light beam
- 7 new styles in the model layer: Vertical align top, Vertical align centre, Vertical align bottom, Not aligned, Normal, Wheel & Walking square
- 2 new styles in the sketch layer: Single sided & Caterpillar tread
- 1 new style in the particle layer: 3D circles
- 1 new style in the plasma layer: Max displacement
- 3 new properties in robotic arm layer: Beam pattern, Writer & Beam pattern speed
- 2 new properties in text layer: Fragment explosion & Fragment explosion size
- 2 new properties in picture layer: Fragment explosion & Fragment explosion size
- 1 new property in camera layer: Colour
- 1 new property in model layer: Submodel explosion
- New tags in textbox. Learn more
- Support for HDR DDS files, flat and cube maps
- When adjusting a property with the All keys checkbox marked, only the adjusted component (X, Y or Z) is adjusted in the other keys
- When the All layers checkbox is marked, only the visible layers are affected
- Export as transparent WebM (requires an external video encoder)
- Save active colour map layer as picture by choosing FILE > Export as picture...
- Save active cube map layer as 360° photo by choosing FILE > Export as picture...
- New effect property in Special/RotateTowardsCamera, Special/RotateTowardsCamera_Additive & Special/RotateTowardsCamera_Subtractive: FX Roll
- New effect property in Special/UVMapper & Special/UVMapper_Additive: FX Character index offset
- New effect property in ProceduralTextures/Horizon: FX Noise. This fights MP4 banding
- New effect properties in Filters/Blobs: FX Style and others
- New effect property in Filters/ShutterBlades: FX Background transparency
- New effect property in ProceduralTextures/ControlPanel: FX Background transparency
- New effect property in Filters/WhiteBorder: FX Clip
- New effect property in Special/NormalMapper: FX Space
- New effect property in AdvancedMaterials/ColourmapFrontReflectionmapSides and AdvancedMaterials/ColourmapFrontCubemapSides: FX Mirror
- New effect property in Filters/SoftBorder: FX Noise
- New option in LAYER > Active layer properties... dialog: Sort elements
- New keyboard shortcut: + , toggles visibility active layer
- Possibility to attach a plasma layer to a container layer
- Vertices budget increased to 1.5 million
Fixed:
- the Picture/SpotlightCone effect now listens to the Transparency property
- the Scroller layer style 3D IN BACKGROUND now works as expected
- sampling artifacts cloth effect picture layer have been removed
- you can now detach a camera layer from a container layer
- Holes and Filled holes text layer styles fixed
- scroller keeps on scrolling in playlist without hiccups
- editing texts longer than 512 characters in textbox on tool window now works as expected
Removed:
- Kerning property text layer
- Motion blur properties camera layer
- Shadow softness property light layer
Renamed:
- text layer: Explosion -> Polygon explosion
- text layer: Jumble -> Character explosion
- picture layer: Explosion -> Polygon explosion
- model layer: Jumble -> Submodel explosion
- Updated translations: Chinese(Simplified), Chinese(Traditional), Deutsch, English, Francais, Korean, Kreyol, Magyar, Nederlands, Russian, Spanish, Suomi, Slovenian, Japanese, Zulu, Arabic, Persian & Turkish
BluffTitler 15.8.1.6
- In-app user guide: press
- Support for OBJ/MTL files
- Support for EPS files created by Affinity Designer & Inkscape
- New layer: Robotic arm layer
- Auto rolling wheels
- QR code generator in picture, vector and sketch layers
- Improved quality shadow maps (Cascading Shadow Maps)
- Bitmaps smaller than 33 x 33 are now traced pixel perfect
- 19 new effects: Special/FragmentExplosion, Special/Psychedelic, Special/Dino, Special/Drone, Special/WireframePlus, Shine, Text/Highlighter, Text/Dot, System/UVMap, ProceduralTextures/ShinePlus, ProceduralTextures/Gradient, ProceduralTextures/Gradient_Additive, ProceduralTextures/ControlPanel_Earth, ProceduralTextures/ControlPanel_Router, ProceduralTextures/ControlPanel_ChordDiagram, ProceduralTextures/ControlPanel_Network, Picture/PartySilhouette, Picture/UnfoldingMap & Picture/PopUpBook
- 8 new styles in the picture layer: Hemisphere, Balloon, Rounded cube, Pyramid, Diamond, Chip, Star 3D & Light beam
- 7 new styles in the model layer: Vertical align top, Vertical align centre, Vertical align bottom, Not aligned, Normal, Wheel & Walking square
- 2 new styles in the sketch layer: Single sided & Caterpillar tread
- 1 new style in the particle layer: 3D circles
- 1 new style in the plasma layer: Max displacement
- 3 new properties in robotic arm layer: Beam pattern, Writer & Beam pattern speed
- 2 new properties in text layer: Fragment explosion & Fragment explosion size
- 2 new properties in picture layer: Fragment explosion & Fragment explosion size
- 1 new property in camera layer: Colour
- 1 new property in model layer: Submodel explosion
- New tags in textbox
- Support for HDR DDS files, flat and cube maps
- When adjusting a property with the All keys checkbox marked, only the adjusted component (X, Y or Z) is adjusted in the other keys
- When the All layers checkbox is marked, only the visible layers are affected
- Export as transparent WebM (requires an external video encoder)
- Save active colour map layer as picture by choosing FILE > Export as picture...
- Save active cube map layer as 360° photo by choosing FILE > Export as picture...
- New effect property in Special/RotateTowardsCamera, Special/RotateTowardsCamera_Additive & Special/RotateTowardsCamera_Subtractive: FX Roll
- New effect property in Special/UVMapper & Special/UVMapper_Additive: FX Character index offset
- New effect property in ProceduralTextures/Horizon: FX Noise. This fights MP4 banding
- New effect properties in Filters/Blobs: FX Style and others
- New effect property in Filters/ShutterBlades: FX Background transparency
- New effect property in ProceduralTextures/ControlPanel: FX Background transparency
- New effect property in Filters/WhiteBorder: FX Clip
- New effect property in Special/NormalMapper: FX Space
- New effect property in AdvancedMaterials/ColourmapFrontReflectionmapSides and AdvancedMaterials/ColourmapFrontCubemapSides: FX Mirror
- New effect property in Filters/SoftBorder: FX Noise
- New option in LAYER > Active layer properties... dialog: Sort elements
-
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