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KeyShot

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KeyShot 12.0.0.186

  -  1.4 GB  -  Trial

Sometimes latest versions of the software can cause issues when installed on older devices or devices running an older version of the operating system. Software makers usually fix these issues but it can take them some time. What you can do in the meantime is to download and install an older version of KeyShot 12.0.0.186.


For those interested in downloading the most recent release of KeyShot or reading our review, simply click here.


All old versions distributed on our website are completely virus-free and available for download at no cost.


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  • KeyShot 12.0.0.186 Screenshots

    The images below have been resized. Click on them to view the screenshots in full size.

    KeyShot 12.0.0.186 Screenshot 1
  • KeyShot 12.0.0.186 Screenshot 2
  • KeyShot 12.0.0.186 Screenshot 3
  • KeyShot 12.0.0.186 Screenshot 4

What's new in this version:

AxF Metadata:
- Importing AxF files through KeyShots material importer, will now automatically get the embedded metadata. This allows for an easier integration into existing pipelines.

Color Profiles:
- For your monitors KeyShot will now automatically use the color profile set in your OS settings, without you having to add them manually inside KeyShot
- KeyShot will also now use the embedded color profile in your textures for more consistency between software

Coloro Support:
- KeyShot now supports the Coloro color library

Curve Fade Improvements:
- Curve Fade animations have been extended, to now include texture animations

Multi-Layer EXR:
- You can now output your Render Layers and Passes into a single multi-layered EXR file

Physics Simulation Improvements:
- Physic Simulation has undergone significant performance improvements, cutting down on the time needed to calculate the simulation and making it more reliable

Web Viewer Improvements:
- The Web Viewer now gives you the possibility to attach Hero Shots to your uploaded file, allowing you to adding an image with KeyShot quality graphics
- The Web Viewer also includes a VR/AR mode now, making it easy to represent your scenes in a VR/AR setting

Ray Mask:
- The Ray mask has been a long standing experimental utility node, in the Material Graph, that now has been fully implemented

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