Open-source voxel game engine, make your own game!

Minetest

Minetest 5.14.0

  -  16.1 MB  -  Open Source

Sometimes latest versions of the software can cause issues when installed on older devices or devices running an older version of the operating system.

Software makers usually fix these issues but it can take them some time. What you can do in the meantime is to download and install an older version of Minetest 5.14.0.


For those interested in downloading the most recent release of Minetest or reading our review, simply click here.


All old versions distributed on our website are completely virus-free and available for download at no cost.


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If you have any questions or ideas that you want to share with us - head over to our Contact page and let us know. We value your feedback!

Why is this app published on FileHorse? (More info)

What's new in this version:

Deprecations and compatibility notes:
- Removed broken interlaced 3D rendering mode (3d_mode = interlaced)

Client / Audiovisuals:
- Android: open input dialog on double tap with physical keyboard
- Speed up of texture loading (by caching search paths)
- The minimap now correctly shows the color of overlay tiles
- 3D models: Interpolated bone positions do work again

- Fixed a minor memory leak
- World buttons are no longer shown when no world is selected
- Text inputs now handle Ctrl+Shift+Left/Right inputs for text selection
- Chat messages and server connections are now logged

World / Server / Environment:
- core.parse_coordinates now returns a vector object
- Supported backends are shown in the --help output.
- Reliability improvement on mapblock loading/unloading during generation
- Node dig particles are sent to all other players.
- Improved networking for batch particle sending

Script API / Modding:
- The callback on_timer(...) now provides node and timeout information.
- Add back the missing endElement in parseTag for <action>
- Allow floating-point numbers for HTTPRequest.timeout
- Add API to cancel async jobs
- Additional control in core.dynamic_add_media(...) to hint client to save media to the cache
- Improvements to the mod profiler, Capture Tracy zones (DS)
- Add exclude_player (filter) to ParticleSpawner
- Add core.strip_escapes(...)
- core.generate_decorations(...) may now use the correct biome map
- New feature to scale nametags by distance

Misc / Maintenance:
- Build system maintenance
- Lua API improvements
- Code cleanup and bugfixes
- Memory optimization of “empty” blocks
- Additional safety checks