Super Nintendo Entertainment System (SNES) emulator tool for PC

Snes9x (64-bit)

Snes9x 1.54 (64-bit)

  -  1.76 MB  -  Freeware
  • Latest Version

    Snes9x 1.62.3 (64-bit)

  • Operating System

    Windows XP64 / Vista64 / Windows 7 64 / Windows 8 64 / Windows 10 64

  • User Rating

    Click to vote
  • Author / Product

    Snes9x Team / External Link

  • Filename

    snes9x-1.54-win32-x64.zip

  • MD5 Checksum

    97c44ad7b338b4a555cecfdff3040a7a

Sometimes latest versions of the software can cause issues when installed on older devices or devices running an older version of the operating system.

Software makers usually fix these issues but it can take them some time. What you can do in the meantime is to download and install an older version of Snes9x 1.54 (64-bit).


For those interested in downloading the most recent release of Snes9x (64-bit) or reading our review, simply click here.


All old versions distributed on our website are completely virus-free and available for download at no cost.


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If you have any questions or ideas that you want to share with us - head over to our Contact page and let us know. We value your feedback!

  • Snes9x 1.54 (64-bit) Screenshots

    The images below have been resized. Click on them to view the screenshots in full size.

    Snes9x 1.54 (64-bit) Screenshot 1
  • Snes9x 1.54 (64-bit) Screenshot 2
  • Snes9x 1.54 (64-bit) Screenshot 3
  • Snes9x 1.54 (64-bit) Screenshot 4

What's new in this version:

New:
- Rebuilt IRQ handling. (zones)
- Improved overall timings, now Snes9x can handle events in a opcode a little. (zones)
- Improved screen interlace and sprite interlace supports. (OV2, zones)
- Fixed Hi-Res pixel plotter. (BearOso, zones, OV2)
- Fixed C4 for Mega Man X2's "weapon get" screen. (Jonas Quinn)
- Fixed Super Buster Bros. graphics after reset. (Jonas Quinn)
- Improved SA-1 support. (zones)
- Added SA-1 CC2 support. (Jonas Quinn, byuu)
- Fixed SA-1 NMI override mode. (zones)
- Fixed Dual Orb 2 sound glitch. (byuu)
- New APU timing hack, fixes various games that exhibit problems with Blargg's SNES_SPC library. (OV2)
- Fixed the problem that echo buffer breaks IPL ROM. (zones, OV2)
- Fixed movie snapshot unfreeze inconsistency. (gocha)
- Faster config file saving. (OV2)
- Fixed BlockInvalidVRAMAccess config file option. (windows port, unix port and gtk legacy config) (Jonas Quinn)
- Remove POSIX dup and access calls, and rename qword to fix compilation with Cell SDK. (BearOso)
- Fixed PS3 version save state crash by using heap allocation for soundsnapshot. (danieldematteis)
- Fixed crash relating to double-closed descriptor. (BearOso)
- Removed CPUShutdown speedhack, DisableHDMA and DisableIRQ options. (zones)
- Removed remaining outdated asm code. (zones)
- JMA 64 bit support. (kode54, Nach, friedrich.goepel)
- GTK+, Win32, Mac: Added optional Hi-Res blending. (BearOso, OV2, zones)
- GTK+, Win32: Support for bsnes-style XML shaders. (BearOso, OV2)
- Win32: Full unicode support. (OV2)
- Win32: Restored OpenGL mode. (OV2)
- Win32: x64 version. (OV2)
- Win32: HLSL shader support. (mudlord)
- Win32: Win7 jumplist synchronizes with recent roms list. (OV2)
- Win32: Updated menu structure. (OV2)
- Win32: Drag&Drop support for ROMs. (gocha, OV2)
- Win32: Reworked movie-recording with size selection. (gocha, OV2)
- Win32: Restored SPC save option. (OV2)
- Win32: Fixed vsync in DirectDraw. (OV2)
- Win32: Improved window position saving. (OV2)
- Win32: Restored compile with DEBUGGER. (gocha)
- Win32: Fixed various edge-case errors and/or possible leaks. (Brian Friesen)
- Win32: Config file option to always center image. (OV2)
- Win32: Fixed "Turbo Down mode" hotkey assignment. (gocha)
- Win32: Added and fixed Autofire for D-pad. (gocha)
- Win32: Fixed aggressive soundsync wait. (OV2)
- Win32: Added window size presets. (OV2)
- Mac : Added pause and frame advance functions. (zones)
- Mac : Now you can choose any folder for saving files. (zones)
- Mac : Updated Music Box (mostly internally). (zones)
- Mac : Fixed gliches in open/save dialogs on 10.6. (zones)
- Mac : Fixed display configuration in windowed mode. (zones)
- Unix : Fixed segfault and hang-up with -DNOSOUND. (zones)
- GTK+ : Added ability to set specific folders for SRAM, patches, snapshots, etc. (BearOso)
- GTK+ : Fixed many permissions issues with config folders. (BearOso)
- GTK+ : Updated compatibility with latest GTK+ and GtkBuilder. Added experimental support for GTK+ 3.x. (BearOso)
- GTK+ : Updated software output to use cairo and added the ability to use bilinear-filtering with it. (BearOso)
- GTK+ : Fixed issues where cheats wouldn't stay enabled. (BearOso)
- GTK+ : Fixed focus issue when there is no window manager. (BearOso)
- GTK+ : Fixed X Visual incompatibilities and expose problems in the Xv and OpenGL outputs. (BearOso)
- GTK+ : Fixed vsync with new X Server and NVIDIA drivers. (BearOso)
- GTK+ : Added "Reduce input lag" option to OpenGL output. (BearOso)
- GTK+ : Added a visual indication of the expected video refresh rate for the currently selected sound input rate. (BearOso)

Fixed or improved:
- Battle Blaze (glitched title screen)
- Earthworm Jim 2 (freeze on start)
- F1 Grand Prix (flickering in-game HUD)
- Lion King (freeze on start, works after reset)
- Ms Pacman (black screen on rom load)
- Mutant Chronicles - Doom Troopers (freeze on start)
- NBA Hang Time (freeze on start)
- Primal Rage (freeze on start)
- Robocop 3 (black screen on game start)
- SD Gundam G-Next (garbled scenario map pictures)
- Secret of Mana (mode7 flicker)
- Sink or Swim (display corruption on scrolling)
- Super Buster Bros 1.0 (garbled graphics after reset)
- The King of Dragons (no sound effects)
- The Mask (black screen on rom load)