A powerful physically-based rendering engine for photorealistic images

AMD Radeon ProRender

AMD Radeon ProRender

  -  Freeware
AMD Radeon ProRender is an advanced physically based rendering engine that allows 3D modelers, architects, product designers, and other professionals to produce stunning and realistic visualizations that leverage all advantages and acceleration engines offered by AMD CPU and GPU solutions.

Utilizing all the latest ray-tracing features, realistic material rendering, and support for projects of all sizes, AMD Radeon ProRender can supercharge the development of stunning computer-generated 3D images, delivering stunning end results that can be used in a wide variety of projects from promotional material, automotive and aerospace visualizations, medical visualization, animated and feature films, promotional CGI renders, and much more.

Built on top of the latest rendering technologies, AMD Radeon ProRender can extract maximum performance from the latest generation of raytracing-compatible Radeon GPU cards (including AMD Radeon RX 6000, Radeon PRO W6000, and the latest Radeon 7000 series), the industry-leading raytracing denoising, and comprehensive set of proprietary and open-source software solutions powered by OpenCL, Apple Metal, and Vulkan. And the best thing yet, AMD Radeon ProRender and its numerous plugins are offered to everyone for FREE, enabling a new generation of photorealistic image rendering for users of both AMD CPU/GPU solutions and hardware created by other vendors.

AMD Radeon ProRender can be integrated into the daily workflow of teams and companies of all sizes, with free plugins available for all the popular 3D modeling platforms (Blender, Maya, Houdini, 3DS Max, USD, PTC Creo, and Unreal Engine) on all supported operating systems (Windows, macOS, and Linux).

Developers who wish to build their entire visualization workflow around AMD Radeon ProRender can also deploy a highly competent AMD Radeon ProRender Developer Suite that consists of the following modules AMD Radeon ProRender SDK, AMD Radeon Rays SDK, and AMD Radeon Image Filter Library SDK. Cloud rendering is also supported with the native implementation of the Render Pool service by Morgenot.

Key Features

Physically Grounded
Boasting a comprehensive native system for physically-based materials and cameras, empowering users with genuine design choices enhanced by global illumination.

Efficient Resource Management
Capable of harnessing and harmonizing the computational prowess of multiple GPUs and CPUs concurrently on a single system, ensuring optimal performance.

Swift and Precise
Leveraging a potent blend of cross-platform compatibility, rendering prowess, and efficiency to expedite the process of delivering lifelike imagery.

Compliant with Open Standards
Utilizing HIP, OpenCL™, or Apple® Metal® technologies, ensuring seamless operation across Windows®, Linux® environments, and macOS®, supporting AMD GPUs and CPUs as well as those from other manufacturers.

Cutting-Edge Rendering
Now integrating Radeon™ ProRender 2.04, featuring enhanced rendering algorithms and hardware-accelerated ray tracing support for AMD Radeon™ RX 6000 and Radeon™ PRO W6000 Series graphics cards.

AI-Powered Denoising
Harnessing the capabilities of machine learning to generate high-fidelity final and interactive renders in a fraction of the time traditionally required for denoising.

Comprehensive Rendering Capabilities
Utilizing Vulkan® API-based Full Spectrum Rendering, covering every aspect of the rendering pipeline from rasterization to path tracing for true-to-life visuals.

Radeon™ ProRender plug-ins are readily available at no charge for numerous popular 3D content creation applications, facilitating the creation of stunning, physically accurate renders.

  • Physically based rendering engine
  • Supports ray-tracing, material rendering, and projects of all sizes
  • Can leverage AMD CPU/GPU solutions for maximum performance
  • Free for everyone to use with numerous plugins available for popular 3D modeling platforms
  • Cloud rendering is supported with native implementation of Render Pool service
  • While it offers many options, one limitation of AMD Radeon ProRender is the absence of noise reduction or branched path tracing, which makes it less flexible than Cycles