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Latest Version
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Operating System
Windows 7 64 / Windows 8 64 / Windows 10 64
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User Rating
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Author / Product
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Filename
Blockbench_5.1.2
Sometimes latest versions of the software can cause issues when installed on older devices or devices running an older version of the operating system.
Software makers usually fix these issues but it can take them some time. What you can do in the meantime is to download and install an older version of Blockbench 5.1.2.
For those interested in downloading the most recent release of Blockbench or reading our review, simply click here.
All old versions distributed on our website are completely virus-free and available for download at no cost.
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What's new in this version:
Changed:
- Changed timeline marker icon
- Textures are now marked as unsaved after changing the file format
- The group visibility toggle no longer changes the visibility of their own scene object
Fixed:
- Fixed drag and drop not correctly importing ".animation.json" files
- Fixed faces not being marked as selected in Face Properties editor
- Fixed #3414 Cannot drag texture in Textures panel without selecting it first
- Fixed texture wrap not displaying correctly on model after opening project
- Reordering outliner sometimes inserts nodes at the wrong position
- Fixed #3443 Tab Bar ignores auto-hide setting and remains open
- Improved painting performance on complex meshes
- Fixed paint brush drawing lines between disconnected mesh faces
- Fixed copy pasting texture selections using selected texture instead of UV editor texture
- Fixed Molang input overflow in dialogs
- Fixed #3430 export OBJ fails with some unknown element types
- Fixed #3421 snap UV to pixels not working on cube
- Fixed #3427 Issue toggling group visibility via collection
- Fixed pasting keyframes not working when timeline is empty
- Fixed animation compile error in legacy fallback function
- Fixed #3446 Pasting layer does not initialize enable layers
- Fixed #3420 Texture meshes in attachables loaded with player get incosistent scaling
- Fixed #3423 Centering UV Editor view does not work with Box UV cubes selected from outliner
- Fixed #3452 Toggling armature bone visibility resets animation pose
- Fixed #3451 performance issues with armature bones and motion trails
- Fixed #3450 Cannot bake IK if animatable nodes without IK support exist in the project
- Fixed #3448 Render Mode Layered - Not updating on image deletion
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