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Latest Version
Moonlight Game Streaming 6.0.1 LATEST
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Review by
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Operating System
Windows 7 / Windows 7 64 / Windows 8 / Windows 8 64 / Windows 10 / Windows 10 64
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Author / Product
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Filename
MoonlightSetup-6.0.1.exe
Moonlight (formerly Limelight) is an open-source implementation of NVIDIA's GameStream protocol. It implemented the protocol used by the NVIDIA Shield and wrote a set of 3rd party clients. Are you ready to stream? Enjoy!
You can stream your collection of PC games from your GameStream-compatible PC to any supported device and play them remotely. Moonlight for PC is perfect for gaming on the go without sacrificing the graphics and game selection available on PC. Also, available Moonlight for ChromeOS, stream to ChromeOS laptops and tablets!
Features and Highlights
Stream at up to 4K resolution
If you can see it on your PC, you can stream it using Moonlight Desktop, including your full Windows desktop at 4K 120 FPS with a capable client.
Support for 120 FPS streaming
Stream at up to 120 FPS using the new Moonlight PC client with the option to disable V-Sync for the lowest possible latency.
Run your own cloud gaming server
You can host your own gaming server on many residential ISPs by just installing the Moonlight Internet Hosting Tool on your gaming PC.
Multiple client platforms
If you have an Android device, iOS device, Apple TV, PC or Mac, Chromebook, PS Vita, or even a Raspberry Pi, you can use Moonlight to stream games to it.
Open-source
The code for Moonlight clients is hosted on GitHub under the GPLv3 license.
Completely free
Moonlight is a project run by the community, not a company.
Also Available: Download Moonlight Game Streaming for Mac
What's new in this version:
End of Support Notices:
- Windows: v6.0.x will be the final release series supporting OSes older than Windows 10 1809 and Windows Server 2019
- Windows: v6.0.x will be the final release series supporting 32-bit versions of Windows
- macOS: v6.0.x will be the final release series supporting macOS verisons older than Big Sur
New Features:
- Improved streaming performance and latency on Intel GPUs
- HDR->SDR tonemapping is now supported by the Vulkan renderer on Linux
Behavior Changes:
- Old DX9/DX10 GPUs will use the DirectX 9 renderer instead of DirectX 11 to avoid compatibility issues with old GPU drivers
- Full-screen mode on macOS will now draw under the display notch again like in versions of Moonlight prior to v6.0.0
- More time is now provided for PCs to wake up before displaying an error when starting a stream from the CLI
- Moonlight will no longer try to guess VA driver names when running libva 2.20 or later
- CUDA decoding is disabled on AppImage builds to address crashes
Fixed:
- Fixed crash when the Vulkan renderer executed on a system with no Vulkan devices
- Fixed video rendering failure after the window is resized when using software decoding on Windows
- Fixed video flicker on some embedded devices
- Fixed delayed display of the first frame of video on some embedded devices
- Fixed plane selection logic to avoid picking a plane with a zpos below the primary plane
- Fixed colorspace selection to take into account available values for the COLOR_ENCODING plane property
- Fixed excessive log output while streaming on Raspberry Pi
- Updated community-contributed translations from Weblate
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