An open source simulation game based upon Transport Tycoon Deluxe!

OpenTTD

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OpenTTD 1.11.2 (32-bit)

  -  5.44 MB  -  Open Source
  • Latest Version

    OpenTTD 13.4 (64-bit)

  • Operating System

    Windows 7 / Windows 8 / Windows 10

  • User Rating

    Click to vote
  • Author / Product

    OpenTTD Team / External Link

  • Filename

    openttd-1.11.2-windows-win32.exe

  • MD5 Checksum

    469bc62fe94cf358c424c4001787f589

Sometimes latest versions of the software can cause issues when installed on older devices or devices running an older version of the operating system. Software makers usually fix these issues but it can take them some time. What you can do in the meantime is to download and install an older version of OpenTTD 1.11.2 (32-bit).


For those interested in downloading the most recent release of OpenTTD or reading our review, simply click here.


All old versions distributed on our website are completely virus-free and available for download at no cost.


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If you have any questions or ideas that you want to share with us - head over to our Contact page and let us know. We value your feedback!

  • OpenTTD 1.11.2 (32-bit) Screenshots

    The images below have been resized. Click on them to view the screenshots in full size.

    OpenTTD 1.11.2 (32-bit) Screenshot 1
  • OpenTTD 1.11.2 (32-bit) Screenshot 2
  • OpenTTD 1.11.2 (32-bit) Screenshot 3
  • OpenTTD 1.11.2 (32-bit) Screenshot 4
  • OpenTTD 1.11.2 (32-bit) Screenshot 5

What's new in this version:

- Change: [Win32] Limit hardware accelerated video driver to OpenGL 3.2 or higher
- Change: More improvements to the GUI at different scales
- Fix: Query windows could be partially drawn
- Fix #9113: Crash when removing an airport that exists in an aircraft's orders
- Fix #9117: [Fluidsynth] Hang when changing song
- Fix: String validation could leave invalid UTF-8 encoded strings
- Fix: [Network] Out-of-bounds memory access with modified servers sending too short password salts
- Fix: Crash when extra viewport with zero height has sign in view
- Fix #9147: Crash when taking screenshots
- Fix #6598: [Network] Prevent crashes when (re)joining network game by falling back to main menu first
- Fix #9152: Screenshot success popup window was treated as an error
- Fix: Fast-forward stuttering when vsync is enabled
- Fix: [Network, Win32] Network errors were handled badly
- Fix: [Network] Savegame transfer could stall in rare cases
- Fix #9097: [NewGRF] Cargo initial payment variable was being truncated
- Fix: [NewGRF] Industry variable 66 and object variable 46 erroneously truncated the distance
- Fix: [NewGRF] Industry variables 65 and 66 ignored the parameter, and always used the north tile
- Fix: Do not include regression test AI in bundle
- Fix #9062: [Win32] Version in executable was not set to current release version

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