An open source tool designed to help you with games

Cheat Engine

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Download Cheat Engine 6.8

Cheat Engine

 -  100% Safe  -  Open Source  -  Ad-Supported

What's new in this version:

Fixes:
- Fixed some more high dpi issues
- Fixed issues with the dropdown list in memory records
- Fixed pointer offset symbols not calculating properly
- Fixed registered binutils
- Fixed graphical issues with the tablist
- Fixed issue where memory blocks would get cut of before the page end
- Fixed some memory leaks
- Fixed some graphical issues in the addresslist
- Fixed rightclick on r8 and r9 in memoryview
- Fixed disassembling some instructions
- Fixed DBVM so it works on windows 1709 and later (tested on 1803)
- Fixed several DBVM offload crashes
- Fixed freeze with allow increase/decrease for 8 byte long values
- Fixed several issues where minimizing a window and then close it would hang CE
- Fixed file scanning
- Fixed crashes when editing memory in some some emulators

Additions and changes:
- Text editor improvements
- Added hundreds of new cpu instructions
- Mono now has some new features like instancing of objects
- Mono instances window is now a treeview where you can see the fields and values
- "find what addresses this code accesses" can also be used on RET instructions now (useful to find callers)
- The graphical memory view now has a lot more options to set it just the way you need
- Codepage support in hexview
- structure data from PDB files can now be used, and are stored in a database for lookup later
- dissect structures form can now show a list of known structures (pdb, mono, ...)
- Added a "revert to saved scan" option (lets you undo changes)
- Added a "forgot scan" option (in case you forgot what you're doing)
- Pointerscan limit nodes is default on in a new ce install (remembers your choice when you disable it)
- Autoattach now happens using a thread instead of a gui blocking timer
- Some colorscheme enhancements
- Added a DBVM based "Find what writes/accesses" feature. (For pro users, enable kernelmode options for it to show)
- Changed the dissect data setup from seperate yes/no/value dialogs to a single window
- Added a bypass option for ultimap2 on windows 1709. When using ranges, do not use interrupts, or use DBVM
- Added find what writes/access to the foundlist
- Autoassembler scriptblocks are now grouped when written to memory
- Added {$try}/{$except} to auto assembler scripts
- Added an extra tutorial/practice target
- Added cut/copy/paste context menu items to pointer offset fields in add/change address, and added a context menu to the pointer destination
- Added an automated structure compare for two groups of addresses to find ways to distinguish between them


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