A modern, open source 3D model editor for Minecraft mods!

Blockbench

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Blockbench 3.1.1 (32-bit)

  -  44.1 MB  -  Open Source

Sometimes latest versions of the software can cause issues when installed on older devices or devices running an older version of the operating system. Software makers usually fix these issues but it can take them some time. What you can do in the meantime is to download and install an older version of Blockbench 3.1.1 (32-bit).


For those interested in downloading the most recent release of Blockbench or reading our review, simply click here.


All old versions distributed on our website are completely virus-free and available for download at no cost.


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  • Blockbench 3.1.1 (32-bit) Screenshots

    The images below have been resized. Click on them to view the screenshots in full size.

    Blockbench 3.1.1 (32-bit) Screenshot 1
  • Blockbench 3.1.1 (32-bit) Screenshot 2
  • Blockbench 3.1.1 (32-bit) Screenshot 3
  • Blockbench 3.1.1 (32-bit) Screenshot 4
  • Blockbench 3.1.1 (32-bit) Screenshot 5

What's new in this version:

Changes:
- You can now copy and paste keyframes of multiple bones at once
- The GIF recorder now hides grids and gizmos
- Added warning message about saving java entity models only as class file
- Creating new groups will now add them next to single selected elements instead of around them
- Update to Electron 6.0.7

Bugfixes:
- Cannot delete animation update variable
- Particles and sounds from animations do not get imported
- Alt tool remains selected after Alt-tabbing out of the window
- Locators cannot be moved using sliders
- Locators display in global space
- Locators can be selected in animation mode
- Cannot correctly drag UV selection in box UV models with non-square textures
- Animations from previous versions are deleted
- Broken inflating tool
- Broken vertex snapping on rotated cubes/groups
- Fullscreen icon and rotation information are stacked on UV editor
- Painting on missing textures is possible
- Blockbench project model doesn’t save Project texture resolution
- Move axis rotated on groups that contain rotated cubes
- AutoUV doesn’t work on elements that are larger than 16 units
- UV info text not locked on camera view
- Windows taskbar includes textures on recent list
- Screen jittering when hovering last keybind setting
- Cancel button on Display skin resets skin
- Wrong UV on valid OptiFine JPM
- Toggling Wireframe shows what was hidden
- Popup top bar wont work when on top of main top bar
- Slight offset on perspective views after opening .bbmodel files

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