Free DOS emulator software for PC to run old DOS game!

DOSBox

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Download DOSBox 0.74-2

DOSBox 0.74-2

  -  1.39 MB  -  Open Source
  • Latest Version

    DOSBox 0.74-3

  • Operating System

    Windows (All Versions)

  • User Rating

    Click to vote
  • Author / Product

    DOSBox Team / External Link

  • Filename

    DOSBox0.74-2-win32-installer.exe

  • MD5 Checksum

    b2d9df8c5518fb8b4a711400e4ce6b06

Sometimes latest versions of the software can cause issues when installed on older devices or devices running an older version of the operating system. Software makers usually fix these issues but it can take them some time. What you can do in the meantime is to download and install an older version of DOSBox 0.74-2.


For those interested in downloading the most recent release of DOSBox or reading our review, simply click here.


All old versions distributed on our website are completely virus-free and available for download at no cost.


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  • DOSBox 0.74-2 Screenshots

    The images below have been resized. Click on them to view the screenshots in full size.

What's new in this version:

- Rewrite auto/max cycles algorithm to work better with windows 7, other OSes might benefit as well
- Update 64bit recompiler to work on OSX and Linux
- Several improvements to make the recompilers work with newer compilers and add some workarounds about clang confusing itself
- Fix several variables being the wrong size in the recompiler
- Support absolute 64 bit addressing (DRC:64 bit error messages)
- Zero extend data in dynrec core for LLVM compilation
- Reduce overhead of the Mac version with a lot. Results in a speed increase
- Replace NV_PixelDataRange with the more common ARB_PixelBufferObject extension. Should help with output=opengl
- Reuse graphics window if possible instead of always creating a new one

Add patches to work better when called by WINE:
- support WINE style namemangling
- allow Z: to be moved to a different drive
- Try to fix stuttering audio with opengl output on Linux (or at least improve it. Linux users might need to increase the prebuffer option a bit)
- Fix automake and autoconf problems
- Fix problems related to packed struct layouts
- Fix compilation on gcc 4.4 and gcc 4.6.1
- Fix compilation with -DPIC
- Hopefully fix crash on shutdown, when unknown condition is encountered
- Fix -lto with gcc
- Fix clang compliation with asm fpu core
- Fix mapper crash on startup and when changing the mapper key
- Fix compilation in VS2015
- Fix compilation on mingw64
- Fix compilation on Frisbee and newer clang
- Fix compilation machines that have X11 libraries installed, but use a SDL without X11

Fix a few problems relating to video capturing:
- Writing out the index too often (slowdown with longer captures)
- Not being aware of when only the refresh rate changed
- Fix call order when bitshifting the return order (VS C /O2 builds)
- Fix sign-extension error in S3 draw funcion, i.e. win3.1 analog clock
- Fix expanddot not caring about the size of the inputbuffer
- Some fixes for the debugger related to starting a program through debug.com
- Bring OS/2 port code up to date
- Reduce the amount of warning when compiling with quite a bit
- Allow 15/26/32 bits input to the opengl output
- Add cmd-q as exit key for macs
- Fix icon and titlebar on very old setups
- Fix off by one display size calculation errors with very large displays
- Fix out of bounds access the unused byte in the 32 bit colour value of the hardware mouse cursor pixel was affected
- Fix depreciated warnings on Mac, allow soundfont loading for coreaudio
- Keep repeating a pressed key if another key was unpressed
- Fix crash on OS X related to putting junk in the titlebar
- Extend fullresolution=0x0 to work on Linux and Mac
- Change gameblaster and tandy sound core to latest mame version
- Improve numlock and capslock support on Linux and Macs. Still not perfect on Windows
- Added even more code to workaround Windows behaving weirdly with alt-tab

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