A modern, open source 3D model editor for Minecraft mods!

Blockbench

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Blockbench 4.6.1

  -  146 MB  -  Open Source

Sometimes latest versions of the software can cause issues when installed on older devices or devices running an older version of the operating system. Software makers usually fix these issues but it can take them some time. What you can do in the meantime is to download and install an older version of Blockbench 4.6.1.


For those interested in downloading the most recent release of Blockbench or reading our review, simply click here.


All old versions distributed on our website are completely virus-free and available for download at no cost.


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  • Blockbench 4.6.1 Screenshots

    The images below have been resized. Click on them to view the screenshots in full size.

    Blockbench 4.6.1 Screenshot 1
  • Blockbench 4.6.1 Screenshot 2
  • Blockbench 4.6.1 Screenshot 3
  • Blockbench 4.6.1 Screenshot 4
  • Blockbench 4.6.1 Screenshot 5

What's new in this version:

Changed:
- Added icon for bézier keyframes
- Loop cuts no longer floors offset coordinates
- Increased compatibility of OBJ importer

Fixed:
- Optimized extruding with edges
- edge drag selection not selecting all vertices
- issue with dissolving edges between quads
- error when extruding all edges around face
- ghost selection issues when switching between different selection modes
- issues with select all in mesh selection modes
- edge selection tool selecting vertices multiple times
- icon for animation controller panel
- particle size when in locator local space
- Clicking autocomplete doesn't update text correctly
- pressing tab does not switch between UV editor sliders
- MolangJS error when not enough arguments are present in functions
- formatting of other controllers not optimized after saving controller to file
- controllers are never marked as unsaved
- delete not working on animation controllers
- issues with cropped screenshots
- crop issue with orthographic camera in GIF recorder
- loading error on older browsers
- Freeze when switching from playing animation to controller
- empty animation controller blend values not handled correctly
- Animation controller blend value not handling 0 correctly
- potential issue with animated texture playback
- Fixes to Shapeless dialog API
- for importing bedrock entity models in web app

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