Create 3D animations, graphics, and even games with intuitive controls

Blender (64-bit)

Blender (64-bit)

  -  354.27 MB  -  Open Source
  • Latest Version

    Blender 5.1.1 (64-bit) LATEST

  • Review by

    Sophia Jones

  • Operating System

    Windows 8 (64-bit) / Windows 10 (64-bit) / Windows 11

  • User Rating

    Click to vote
  • Author / Product

    Blender Foundation / External Link

  • Filename

    blender-5.1.1-windows-x64.msi

  • MD5 Checksum

    85e13ac8f7742da13499b7382c2a19fb

Blender 64-bit is a free and open-source 3D animation suite software. It supports the entirety of the 3D pipeline—modeling, rigging, animation, simulation, rendering, compositing and motion tracking, even video editing and game creation.

The latest open movie by Blender Studio



Blender is a powerful open-source 3D creation suite that encompasses a wide range of functionalities, from 3D modeling and sculpting to animation, rendering, compositing, video editing, and more. Developed by the Blender Foundation, this software is known for its versatility and robust feature set, making it a go-to tool for 3D artists, animators, game developers, and filmmakers. The app is available for FREE, which is a significant advantage considering the capabilities it offers.

Advanced users employ the tool’s API for Python scripting to customize the application and write specialized tools; often these are included in Blender’s future releases. The app is well suited to individuals and small studios who benefit from its unified pipeline and responsive development process.

Blender Studio 64-bit is cross-platform and runs equally well on Linux, Windows, and Macintosh computers. Its interface uses OpenGL to provide a consistent experience. It has no price tag, but you can invest, participate, and help to advance a powerful collaborative tool: The software is your own 3D software.

Blender (64-bit) Screenshot 1

What`s New
  • Improved Eevee and Cycles rendering performance with better GPU optimization.
  • Enhanced Geometry Nodes with expanded procedural modeling tools.
  • Upgraded sculpting tools with smoother brush performance.
  • Improved real-time viewport performance for complex scenes.
  • Enhanced animation workflow with refined keyframe controls.
  • Better USD and FBX import/export compatibility.
  • Improved video sequence editor stability and playback speed.
  • Refined user interface with workflow-focused adjustments.
  • Enhanced physics simulations with more accurate calculations.
  • Bug fixes and overall stability improvements across platforms.
Highlights

Photorealistic Rendering
The tool now features a powerful new unbiased rendering engine called Cycles that offers stunning ultra-realistic rendering.

Fast Modelling
The app’s comprehensive array of modeling tools makes creating, transforming, and editing your models a breeze.

Realistic Materials
With the product’s new rendering engine, the possibilities for materials are endless.

Fast Rigging
Transforming a model into a poseable character has never been easier!

Animation toolset
Whether it’s simple keyframing or complex walk-cycles, the tool allows artists to turn their still characters into impressive animations.

Sculpting
Experience the joy of sculpting organic subjects using the built-in sculpting feature set of the program.

Fast UV Unwrapping
Easily unwrap your mesh right inside the app, and use image textures or paint your own directly onto the model.

Full Compositor
The software comes with a fully-fledged compositor built right in. That means no more exporting to third-party programs, you can do it all without leaving the program.

Amazing Simulations
Whether you need a crumbling building, rain, fire, smoke, fluid, cloth, or full-on destruction, the app delivers great-looking results.

Game Creation
Included in the app is a complete game engine, allowing you to create a fully-featured 3d game right inside the app.

Camera and Object tracking
The software now includes a production-ready camera and object tracking. Allowing you to import raw footage, track the footage, mask areas, and see the camera movements live in your 3d scene. Eliminating the need to switch between programs.

Library of Extensions
With a large community of enthusiasts and developers, the program comes loaded with a vast array of extensions that you can turn on or off easily.

Flexible Interface
Novice and advanced users will love the ability to customize their layout completely. From simply splitting their viewport, to fully customizing it with Python scripting, the tool works for you.

File Formats
The app comes packed with import/export support for many different programs. Image: JPEG, JPEG2000, PNG, TARGA, OpenEXR, DPX, Cineon, Radiance HDR, SGI Iris, TIFF. Video: AVI, MPEG, and Quicktime (on OSX). 3D: 3D Studio (3DS), COLLADA (DAE), Filmbox (FBX), Autodesk (DXF), Wavefront (OBJ), DirectX (x), Lightwave (LWO), Motion Capture (BVH), SVG, Stanford PLY, STL, VRML, VRML97, X3D.

Blender (64-bit) Screenshot 2

Key Features

3D Modeling: Create intricate 3D models using a wide range of modeling tools, including sculpting, polygonal modeling, and NURBS modeling.

Sculpting: Sculpt high-detail organic shapes and characters with dynamic topology and brushes.

Animation: Animate objects, characters, and cameras with a powerful and intuitive animation system, including rigging and keyframing.

Rendering: It offers advanced rendering engines, including Cycles and Eevee, that produce stunning visual results with realistic lighting and materials.

Video Editing: Seamlessly edit video footage within the same software, complete with effects, transitions, and audio mixing.

Simulation: Create simulations for smoke, fire, fluids, and more, enabling realistic physics-based animations.

VFX and Compositing: Blend 3D elements with live-action footage using a node-based compositing system.

Scripting and Add-ons: Extend Blender's capabilities through scripting with Python and a vast library of community-created add-ons.

UV Unwrapping: Efficiently unwrap 3D models for texturing and painting.

Game Development: Develop interactive 3D games using the built-in game engine.

Blender (64-bit) Screenshot 3

There are more improvements
  • New Retopology overlay
  • FBX: Faster import/export
  • FBX: Export active color layer first
  • New add-on: 3DS import/export
  • New C++-based PLY importer/exporter
  • Faster object linking and unlinking
  • Support for more nodes and features
  • Support for sub-types in float custom properties
  • Quick tooltips for Properties Editor tabs
  • Cancel drag & drop with Esc/RMB
  • Custom subtypes for group sockets
  • Highlight list elements on hover
  • Widen search boxes when needed
  • VDM Brush Baker
  • Increased length of Open Recent menu
  • New emojis in fallback font
  • Fixed Color Picker position
  • Alt-click support to edit multiple string properties
  • Better positioning of text in Measure/Ruler
  • Quick Favorites: Support operator enums
  • Many operator confirmations can now be disabled
  • Set Proportional Size in the Proportional Editing popover
  • New: Transparent Pass
  • Major improvements to the resyncing process
  • Custom Script Directories
  • Adjust the Last Operation panel in Mesh/Color Filters
  • List mode items can now be dragged by the name
  • Auto-focus child windows on hover
Installation and Setup

Installing the program is straightforward. Users can download it for Windows, macOS, or Linux from the official website. Blender's installation package is relatively small, and setup is a breeze. It doesn't require any complex configurations, making it accessible to users of all skill levels.

Blender (64-bit) Screenshot 4

How to Use

Using the program effectively involves a learning curve, but there are extensive learning resources available online, including tutorials, documentation, and a dedicated community.

Here's a basic overview of how to use the app:

Navigation: Learn how to navigate the 3D viewport using the mouse and keyboard shortcuts.

Modeling: Start with basic shapes and progress to more complex models using various modeling tools.

Animation: Animate objects by setting keyframes and using the animation timeline.

Rendering: Configure render settings and use Cycles or Eevee for rendering.

Video Editing: Import video clips, arrange them on the timeline and apply effects and transitions.

FAQ

Is Blender really FREE?
Yes, Blender is open-source software and completely free to use for both personal and commercial purposes.

Can Blender be used for professional work?
Absolutely. The program is widely used in the industry for everything from 3D modeling to visual effects and animation production.

What are the system requirements for Blender?
The software is relatively lightweight. It runs well on most modern computers with at least a dual-core CPU, 4GB of RAM, and a compatible graphics card.

Are there any official Blender training resources?
Yes, it offers extensive official documentation, tutorials, and a vibrant community where you can seek help and guidance.

Can I export Blender files to other 3D software formats?
Yes, it supports various file formats for import and export, ensuring compatibility with other 3D software.

Blender (64-bit) Screenshot 5

Alternatives

Cinema 4D: Known for its user-friendly interface, Cinema 4D excels in motion graphics and 3D animation.

3ds Max: Another Autodesk product, 3ds Max is widely used in architecture, engineering, and game development.

Houdini: A powerful procedural 3D software, favored by visual effects artists for complex simulations and dynamics.

ZBrush: Focused on digital sculpting and character creation, ZBrush is indispensable for artists who need intricate organic models.

Pricing

The app is FREE and open-source, which means it doesn't cost anything to download, use, or distribute. This is a significant advantage compared to many other 3D software solutions that can be quite expensive.

System Requirements

Minimum
  • Windows 8, 10 or 11
  • 64-bit quad-core CPU with SSE2 support
  • 8 GB RAM
  • 1920×1080 Full HD display
  • Mouse, trackpad, or pen+tablet
  • 2 GB VRAM Graphics Card that supports OpenGL 4.3
Recommended
  • Windows 8, 10 or 11
  • 64-bit eight-core CPU
  • 32 GB RAM
  • 2560×1440 display
  • Three-button mouse or pen+tablet
  • 8 GB VRAM Graphics Card
Supported Graphics Cards

Always make sure to install the latest drivers from the graphics card manufacturer website. These requirements are for basic operation, Cycles rendering using the GPU has higher requirements.

NVIDIA: GeForce 400 and newer, Quadro Tesla GPU architecture and newer, including RTX-based cards, with NVIDIA drivers.

AMD: GCN 1st gen and newer. Since Blender 2.91, Terascale 2 architecture is fully deprecated, try using Blender 2.90 (albeit not supported, it might still work).

Note: Since Blender 2.93 LTS Windows 7 is no longer supported. Microsoft discontinued Windows 7 support in January 2020.

PROS
  • Powerful and versatile 3D creation suite.
  • Extensive feature set for modeling, animation, rendering, and more.
  • Active community and wealth of learning resources.
  • Open-source and free of charge.
  • Cross-platform support.
CONS
  • Steeper learning curve, especially for beginners.
  • User interface may seem overwhelming initially.
  • Less industry-standard than some paid alternatives.
Conclusion

Blender is a remarkable 3D creation suite that punches well above its weight, considering it's free and open-source. Its wide range of features, robust community, and extensive documentation make it a valuable tool for 3D artists, animators, and content creators of all kinds.

While the learning curve may be a bit steep, the rewards in terms of creative possibilities and cost savings are well worth the investment. Whether you're a hobbyist or a professional, it deserves a place in your toolkit for 3D content creation.

Also Available: Blender (32-bit), Blender for Mac and Blender Portable

Why is this app published on FileHorse? (More info)
  • Blender 5.1.1 (64-bit) Screenshots

    The images below have been resized. Click on them to view the screenshots in full size.

    Blender 5.1.1 (64-bit) Screenshot 1
  • Blender 5.1.1 (64-bit) Screenshot 2
  • Blender 5.1.1 (64-bit) Screenshot 3
  • Blender 5.1.1 (64-bit) Screenshot 4
  • Blender 5.1.1 (64-bit) Screenshot 5

What's new in this version:

Rendering:
El Rey Cast:
- The new Raycast node allows you to cast rays against scene geometry
- Similar to the existing Geometry Nodes node but now available for shaders in both Cycles and EEVEE
- This enables a wide range of effects, including NPR stylization integrated with scene shading. When using EEVEE, it is currently limited to screen-space tracing.

Eevee & viewport:
Quick Start:
- EEVEE materials now compile faster by precompiling GPU pipelines in parallel
- GPU shaders also compile more quickly across all platforms thanks to preprocessing of the shader sources

Memory Savings:
- Memory is getting expensive these days, so it might as well multitask
- EEVEE now saves texture memory by overlapping framebuffer and render textures at different points within a frame

MORE EEVEE & VIEWPORT:
- Control Light Path intensity
- Theme major grid lines
- Better planar reflections
- Performance timing statistics overlay
- Improved grid performance and occlusion
- Higher max AOV
- Support for Light Path node in World
- Improved Reference Spheres handling and space lighting
- Improved Quad View

Blender 5.1 delivers a major boost to animation playback performance:
Shape Keys:
- Shape Key evaluation has seen a significant performance boost since Blender 5.0, especially on high-poly meshes
- All tests are an average time per frame when playing back. The tests were run on a 12 core 24 thread CPU (AMD Ryzen 9 9900X) on Linux. For benchmarks on different systems see the daily benchmarks.

Actions:
- Actions now evaluate much faster now, especially on armatures with many bones keyed
- These tests were done with an armature of 2600 bones that are keyed for ~1000 frames

Smooth Sailing:
- Meet “Smooth (Gaussian)“, a new F-curve modifier to reduce detail and noise in a curve, the same operation as the Smooth operator, but in a non-destructive way

Be Precise:
- When “Show Subframes” is enabled, decimal values for frames will be displayed in the playhead

Color Match:
- Quickly see the interpolation type between keyframes at a glance
- Interpolation lines in the Dope Sheet are now colored to indicate their type, matching the theme colors used by the corresponding icons

More animation:
General:
- Replace actions on multiple objects

Shape Keys:
- New: “Apply to Basis” applies the deformations of selected shape keys to the Basis and then removes them

Rigging:
- Loop selection is now possible in Weight Paint mode when using Vertex Selection

Python API:
- ANIM_OT_convert_legacy_action has been removed since all actions are automatically layered

I/O:
OpenUSD:
- Improved UsdPreviewSurface import/export with support for transparency and translucency
- UsdUIAccessibilityAPI support for authoring and loading on all data-block types that allow Custom Properties
- Mesh export now writes indexed UV coordinates, enabling UV island connectivity reconstruction in other apps
- Python Hooks (Export): New get_prim_map API in on_export, providing a mapping between Blender objects and created USD prims

glTF:
- Import: Fix crash when missing GPU instancing properties
- Export: Fix light normalization
- Export: Fix light temperature conversion
- Export: Fix alpha animation with KHR_animation_pointer

FBX:
- Export shapekey normals when base normals are enabled, fixing some game engine import issues.

Images:
- New: Support for AV1 Image File Format (AVIF)
- JPEG 2000: Use multi-threading to speed up file saving
- OpenEXR: New lossless encoding option HTJ2K

Video & Audio Output:
- Video encoding now allows “Custom” quality level by manually specified ffmpeg CRF value
- Audio bitrate can be set to higher values than 384kb/s now

Stability is a feature:

Winter of Quality:
- During the past December-January, similar to last year, Blender developers focused on improving quality of the code base and overall stability through a coordinated effort called the “Winter of Quality.”
- More than 350 reported issues were fixed. Additionally, developers worked on addressing technical debt, as well as improving documentation

Smooth Dat Form:
- The new “Mask to SDF” node lets you turn any image or shape into signed distance fields
- It’s time to revisit those masks

MORE COMPOSITOR:
- Mix Node now properly mixes alpha
- Relative To Pixel now works with non-single values
- Group Input up to 30% faster in some cases
- New Compositor workspace layout
- Glare, Directional Blur, Lens Distortion, Anti-Alias, Blur, and Vector Blur up to 2x faster
- Image and File Output nodes now read/write custom metadata
- Group now performs implicit input/output conversions
- File Output allows specifying directories again
- Improved Movie Distortion handle of image display window
- Viewer Region has been temporarily hidden