Minecraft performance tuning and advanced graphics!



  -  6.81 MB  -  Freeware
  • Latest Version

    OptiFine 1.20.1 HD Ultra I6 LATEST

  • Review by

    Jack Taylor

  • Operating System

    Windows XP / Vista / Windows 7 / Windows 8 / Windows 10 / Windows 11

  • User Rating

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  • Author / Product

    OptiFine Team / External Link

  • Filename


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OptiFine is a Minecraft optimization mod for your Windows PC! It allows Minecraft to run faster and look better with full support for HD textures and many configuration options. Enjoy!

OptiFine HD Ultra has the most optimizations and features that can increase FPS. OptiFine Standard is more compatible with other mods. OptiFine Light may be more helpful for underpowered laptops and notebooks, but it does not have any advanced features and is not compatible with ModLoader and Forge.

It comes with many optimizations that should increase the FPS without any configuration. You can further increase the FPS by configuring the Video Settings and finding the trade-off between quality and performance that works best for you.

Features and Highlights

FPS boost
- doubling the FPS is common
- decreases lag spikes and smooth gameplay

Support for HD Textures
- HD textures and HD fonts (MCPatcher not needed)
- custom terrain and item textures
- animated terrain and item textures
- custom HD Font character widths
- custom colors
- custom block color palettes
- custom lighting
- unlimited texture size

Support for Shaders
- based on the Shaders Mod by Karyonix

Dynamic Lights
- allows handheld and dropped light emitting items to illuminate the objects around them
- similar, but not related to the Dynamic Lights mod

Variable Render Distance
- from Tiny to Extreme (2 x Far) in 16m steps
- sun, moon, and stars are visible in Tiny and Short distance

Configurable Smooth Lighting
- from 1% - smooth lighting without shadows
- to 100% - smooth lighting with full shadows

Performance: VSync
Synchronizes framerate with monitor refresh rate to remove split frames and smooth gameplay

Smart Advanced OpenGL
- more efficient, fewer artifacts
- Fast - faster, some artifacts still visible
- Fancy - slower, avoids visual artifacts

Fog control
- Fog: Fancy, Fast, OFF
- Fog start: Near, Far

- Visual effect which makes distant objects look better by smoothing the texture details
- Mipmap level - OFF, 1, 2, 3, Max
- Mipmap type - Nearest, Linear

Anisotropic Filtering
- Restores details in mipmapped textures
- AF level - OFF, 2, 4, 8, 16 (depends on hardware support)

- Smooths jagged lines and sharp color transitions
- AA level - OFF, 2, 4, 6, 8, 12, 16 (depends on hardware support)

Better Grass
Fixes grass blocks side texture to match surrounding grass terrain

Better Snow
Fixes transparent blocks textures to match surrounding snow terrain

Clear Water
Clear, transparent water with good visibility underwater

Random Mobs
Use random mob textures if available in the texture pack

Connected Textures
Connects textures for glass, glass panes, sandstone, and bookshelf blocks which are next to each other.

Natural Textures
Removes the gridlike pattern created by repeating blocks of the same type. Uses rotated and flipped variants of the base block texture.

FPS control
- Smooth FPS - stabilizes FPS by flushing the graphics driver buffers
- Smooth Input - fixes stuck keys, slow input and sound lag by setting correct thread priorities

Chunk Loading Control
- Load Far - loads the world chunks at distance Far, allows fast render distance switching
- Preloaded Chunks - defines an area in which no new chunks will be loaded
- Chunk Updates per Frame - allows for faster world loading
- Dynamic Updates - loads more chunks per frame when the player is standing still

Fast Texturepack Switching
Switch the current Texturepack without leaving the world

Fullscreen Resolution
Configurable fullscreen resolution

- Fast Debug Info - removes lagometer from debug screen
- Debug Profiler - removes profiler from debug screen

Time Control
Default, Day Only or Night Only - works in only in Creative mode

- Configurable Autosave interval
- A fix for the famous Lag Spike of Death

  • OptiFine 1.20.1 HD Ultra I6 Screenshots

    The images below have been resized. Click on them to view the screenshots in full size.

    OptiFine 1.20.1 HD Ultra I6 Screenshot 1
  • OptiFine 1.20.1 HD Ultra I6 Screenshot 2
  • OptiFine 1.20.1 HD Ultra I6 Screenshot 3
  • OptiFine 1.20.1 HD Ultra I6 Screenshot 4
  • OptiFine 1.20.1 HD Ultra I6 Screenshot 5

What's new in this version:

- optimized entity rendering with shaders
- added debug info GPU memory
- optimized GPU memory usage
- added CEM model examples
- updated custom map colors
- optimized entity rendering
- compatible with Forge 47.2.18
- compatible with NeoForge 47.1.56

- powder snow rendering from inside
- rendering of display entities
- horse armor and villager professions with fast render
- banners with Fast Render
- lagometer 30/60 rendering
- unvisible geometry in previously empty chunks
- CEM llama decor texture
- CEM warden emissive layers