Open-source C# game engine designed for the future of gaming!

Xenko

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Download Xenko 3.1

Xenko

 -  100% Safe  -  Open Source

What's new in this version:

Xenko 3.1
Audio:
- Encode number of packets in an integer rather than a short (otherwise songs longer than a few minutes won't work)
- Fixed SoundInstance.Position to take into account play range, and be consistent for all situations: looping or not, streaming from disk or not, supports Pause (with current time) and Stop (with 0)
- Opus: also apply encoder delay and reset states on loop for sound streamed from disk
- Opus: ignore invalid data at beginning (due to encoder delay) & end of stream (due to packet size)
- SoundInstance.Position was not checking if AudioEngine was invalidated state (i.e. no audio HW)
- Various fixes so that SoundInstance.SetRange() works better

Graphics
- Added TextureOptions to Texture.Extensions2D
- Fixed geometry shader with stream out
- Removed PreferredGraphicsPlatform from RenderingSettings
- When mixing Dispatch and Draw calls in Direct3D11 the set shaders on the native device context got mixed up
- MSAA resolve of depth buffer was not working properly due to invalid depth stencil state


Xenko 3.0
- Change lot not available for this version


Xenko 2.1
- Change lot not available for this version


Xenko 2.0
- Change lot not available for this version


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